Helicopters are now unplayable due to new module system

They have little to no armor because well they are helicopters. The metal is thin and they dont really have survivability when it comes to being shot even with small arms fire so i dont see an issue.

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The problem is you will never be able to actually balance helis because they require very few skill. They either are easy “auto-kill” machines or bad ones (exaggerated ofc).

The only one who’s gonna suffer for this, are the non-meta low BR helicopters.
They were already kinda useless because the lack of ATGMs and ballistic computer for rockets, and now is even worse, making non-premium vehicles grind a PAIN.
This is another case where the bad reputation of the KA-50 ruined any other helicopter in the game.

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To be fair the ones with ATGMs are even worse ;-;

I reckon Gaijin has really gone too far with this helicopter interior update. Sure, stopping Ka-50 and Ka-52 from flying after getting shot up is a good idea, but it’s really messed up other helicopters too. If Gaijin wants to fix how people feel about Russian choppers, they should just tweak Ka-50 and Ka-52 instead of changing everything.

Its been given to 2 helicopters so far… 2. Are you realy mad helis are actually somewhat realistic now? Most of the stories youve heard of Apaches surviving hundreds of shots is from rifle calibre rounds, so i would understand if you dont like being mg’ed out the sky by mg 3s and such. However, they should not be able to survive autocannon fire, let alone main cannon fire like they have been for years.

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Usually having ATGMs is always good, no matter how they are, but recently they made it very hard to use on low-BR helicopters because of the KA-50’s Vikhrs.
A while ago they finally “nerfed” the Vikhrs because they were literally anti-everything missiles, you were able to easily hit a F16 at 7-8 km, but actually they changed the missile flight model of EVERY ATGM in the game, making the one on the low-BR helicopter very hard to use because of the jittering, and if we add that these helicopters don’t have decent zoom, it becomes incredibily hard to hit something.

Now every weak tanker that is shitposting in this topic, cried about KA-50 being immortal, and that’s true because it really was, and now that is nerfed, guess who’s going to pay for it.

The swedes would disagree (I would take rockets or guns over our shitty ATGMs any day)

“Realistic” in not being able to fire any of it weapons and use counter-measures which being dictated by Gaijin’s RNG and thenever is part of the hull is “yellow”, “red” or “black”? And why not do the same for tanks? How about every random hit have a chance to disable FCS or smoke launchers or even just optics? How about planes too, then ever straigh show have a chance of doing the same?

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Have you not been paying attention recently, they have already done that for tanks lol. Plus the new damage models are only for the ka 50 and apachie from what ive seen? Low tier helies are still just as bad due to the ability to stay 3km away from the bf while only having to face autocannons. Helis really shouldnt be complaining when the game mode their in is ground rb, not heli rb.

I don’t understand all the hate about that helicopter, I found it very interesting when i tried it.
It’s of course worse with the new nerfs now, but still better then the other 7.7 helicopters for sure, in my honest opinion.

The one who doesn’t even care to read changelog correctly is you.
The new “detailed” damage models are only for the KA-52 and Apache; every other helicopter has a new “light” damage model that will become “detailed” with new patches. This means that, with any other helicopter, you need a single 7.62mm hit on the hull to shut down the armaments, RWR, etc., making the helicopter useless even if it can still perfectly fly.

But wait,

This is you, why I’m not surprised?

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Yes, slowly. They did not one day decided that every tank, from low BT-7 to [insert top of choice] would have a CHANCE of something not working just because it was hit

Ka-52 and AH-64A recive new module, but every helicopter can have it systems and functional disabled and it tied to RNG and hull damage

That is an absolute max for some ATGMs (like early Chinese have maximum only 3km) provided target completely still and missile doesnt wobble around (which it does). It doesnt also acount for non spaded helies which had to rely on rocket pods (yes, you can fire from greater distance, but good luck getting anything greater than “Critical hit”)

It combined arms. But yes, Gaijin should rename it to properly reflect it nature and prevent 'AcTuAlY" people from being a smart asses

I feel like tying electronic damage to the fuselage is a bit too much, now basically every helicopter without electronics will be fragile but the Ka-50/52 or whatever has the added advantage because they have the box modeled internally but not other helis.

Imagine if they did this for planes, everyone would be livid if you suddenly couldn’t fire missiles because your fuselage turned yellow because Gaijin was too lazy to model a tiny box with electronics.

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Im more fed up playing tanks just to die to pricks who can first spawn helis. I would literally have no problem with them if people were not able to first spawn them and they acted more like planes.

Also, them adding that rng element to the game is stupid and so i would agree with you there. No reason a round that clips your wing takes out all your controls. But if a main apfsds sails through your compartment then maybe some damage should be taken other than a “damaged” hull which means literally nothing to a heli.

Some lightly armoured vehicles have had their interior models detailed like that.

Sholef comes to mind, with the ability to shoot out its steering wheel.

You should worry about helicopters who spawn later, because they probably have ATGMs, a good helicopter pilot with ATGM can carry an entire game if not shoot down.
First spawn heli rushers usually die immidiately getting, if very lucky, 1 or 2 kills, and it’s over.

You are just frustrated because you got killed in the first minute of a game once, and now you are complaining about non-sense.

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It’s crazy to me how many people are fine with this. There isn’t a vehicle I dislike more in this game than the 2S38. With that said if Gaijin were to implement a system like this with them I WOULD BE PISSED OFF. Why if I dislike that vehicle so much? Because IT ISN’T RIGHT! That would take away another players enjoyment and the thought alone of that would PISS ME OFF! What they did was render 85% of the helicopters COMPLETELY USELESS. Can’t use them in GRB, can’t use them in heli PVE you just simply can’t use them anymore UNTIL THEY DECIDE TO GET TO THEM TO ADD NEW MODULES. Think about the for a second. They removed a portion of the game that players can’t do any longer a REGARDLESS of how you feel about that vehicle IT ISN’T RIGHT! This is straight up not acceptable and the fact that some of you are happy that other players can’t enjoy the game because of it tells me that gaming won’t be around much longer if that’s the mindset it’s players have and that I guarantee. It’s time I walk away from this game and maybe I should think about walking away from gaming too it’s this is all that it has left in it’s gamers as well

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helis are also missing durability, some of the bulletproof glass almost doesn’t work at all (all mi-24 ,35,and A)

why does it have to be so black and white, before a 120mm shell would do no damage, now a 7.62 bullet turns a whole helicopter useless, cant have something fair in-between

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honestly as it always should have been, Helicopters are VERY delicate pieces of machinery, one hit from a stray proxy shot probably WOULD break something, let alone a sabot shell