A helicopter pilot might get a notification that surviving crew from tanks or planes that were ”knocked out" and have woken up or survived and they may need transport back to base. this could give a chance for people who stay in game to come back into play kind of like a tag in. Lets say you are just under the amount you need to respawn and a heli pilot picks up one of your crew and return them to home and you get some points back. just throwing out ideas I have not been playing this for long only around 500 hours, but i have only realy played sim with a hotas, im new here in the comunity and i would love to see it grow positively. As a side tangent I mainly love sim as I had said and would like to see more in that reguard. I also understand that not alot of people may take the game as seriously as I do, for example id vote for adding taxiing and repair animations. I would like to see more sim people consider warthunder to be a viable simulator, playing with point and click kind of sucks sometimes with ARB. I even play tanks with a stick, its so fun. I hope this comes out right. Thank you for the time.
I wish we had something like this in helicopter PVE. I guess it would only make sense if you had a helicopter that can transport people. Unless they just say they are rescued or something without explanation.
Having certain types of vehicles have a repair role was a really interesting concept when I started playing.
Sometime ago Light Tanks and the premium British ARVE medium tank were the only tanks that could repair any other tank. it was an interesting mechanic that they have since switched to those vehicles having a bonus to repair speed - I think ?
If helicopters get a mechanic to rescue crews what I would love is for transport and naval helicopters to be added that can assist in blue water ship repair ! similar to how light tanks used to be the only vehicle that could repair others; allow helicopters in naval to either directly repair or at least replenish lost crew
This is a cool idea. That said I die soon after getting into the air, never getting anywhere near the combat area lol. Who’s gonna save me ?
Yes i agree, it would make sens that a helicopter without extra steats, or being in the attack roll specifically would not be able to pick up crew and they may need a strappable gurny, but i dont think attack helicopter had this kind of thing. im just seeing support helicopters being forced into the attack roll.
As for dieing fast, ive found that climbing will kill you, unless you are in lower ranks where AAA is not as strong. flying “nap of the earth” which I learned recently means something like flying as close to the ground as possible, through trees and behind hill or buildings. i know its not easy