Helicopter pve mode More tasks should be added.There's also the problem of enemy embedding in the terrain.Also refine the weight matching mechanism

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  1. There are many types and loads of helicopters, but the mission points are too simple, especially for lower-level helicopters. This problem leads to some helicopters can almost destroy most of the enemies and score easily, but some helicopters can only destroy a small part of the enemies, which greatly reduces the game experience. Here are some imaginary tasks that can be adapted to different helicopters: (1) escorting supplies or convoys to fixed positions, during which the player needs to keep an eye on random enemy attacks in multiple directions; (2) the player needs to hit local fixed positions such as shelling positions, (3) Players fly helicopters to protect their defensive positions from local air and land attacks for a fixed period of time
  2. Optimized and upgraded the map of the helicopter pve mode with the enemy, the most serious problem we face now is that it is difficult for low-level helicopter missiles to hit the moving convoy. The main reason is that some map convoy will move inexpldly due to the deformed terrain in the process of traveling, and even merge with the map. This will be more difficult for players with smaller displays
  3. It is hoped that ai radio communication voice can be added to the helicopter pve mode to increase the sense of game experience and the sense of battlefield reality, which can also play the role of mission point reminder
  4. The matching of different helicopter levels in the helicopter PVE was very unreasonable, required further refinement of the weights of the helicopters, and time was not proportional to benefits, especially for low-level vehicles, where a game took two to three hours to complete, but benefits did not meet expectations
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