Instead of asking for it to be changed / removed hows about we work on a suggestion (I will need help with formatting, know where to find the knowledge if anyone will be willing) and ask the devs to implement :
Ring Vortex State
Wind Deflection on terrain
Wind Deflection on Hull
Also, most of the helis in game can not still hover with full fuel / payload as you will snap the rotorhead.
Basically, lets get it “right” instead of saying “change / fix”.
How have you been trying to force it? You know, barely any horizontal speed, very rapid decent (>500 ft/min decent or sth). Depending on the main rotor through put you might need a higher decent rate. Avoid any cyclic input otherwise you will get too fast or break through the left/right side of the vortex
With the second and third point do you mean ground resonance? If yes I have no idea. Since you have to be in a low Rotor RPM state I don’t think gaijin added it. Too much effort for sth that barely happens
When I say I have been whipping it… Basically, turned heli flight into something that can be considered as realistic as Need for Speed = It stayed in flight by the power of family.
Personally I am on a semi stock ah6, have the prem apache and rooivalk. Test flight on some other ones. Also a year or two of observation.
In warthunder they have a weird arcadesim. Even the Mi24 is a bit weird.
Some points they are too easy to handle and other points everything that makes it a helicopter is absent in handling. If you can guide me on how to replicate your vortex I will go for it again.