Another idea that stems from fundamental misunderstanding of how things work comes in form of a top attack with HEAT ammunition.
For some reason the GJ thinks, for a while now since this is a few years old issue, that a horizontal hit in the tanks observation mast, somehow produces an explosion that has the effects of a top attack of a specialized missile that detonates above the tanks roof.
The point of the shaped charge is a penetration, which is in the direction of trajectory, not perpendicular to it, as the GJ seem to think.
Since most grenades with filler still explode spherical inside the tank (magically loosing all momentum they had before detonation), i am not even suprised about this one.
Well tanks were never a sim. It’s a shooter.
But the mechanics of weapons aren’t realy a strong point.
Interestingly enough, Soviet T-line doesn’t have MG on top of tank modelled at all, so your HEAT is gonna fly right through it and even if you manage to land the round on roofs periscope or something protruding that’s actually modelled, the round will detonate, but with negligible effects on the inside of the tank, just like it should. Killed gunner on one in ten, or more, shots, eg.
Leopard2s (and possibly others) don’t get the courtesy of such, accurate, modelling, though.
Gun is modelled, but MG isn’t.
But, even if it was, Soviet tanks have properly modelled armor on top, unlike Leopard2 where a single shot in the commander’s mast kills the entire turret crew.
The mg is modeled you can see it modeled in the screenshots you provided. It even took shrapnel from the explosion.
I recommend using a machinegun at close to range to locate the machine gun.
Note you need to hit the gun steel. The mounting, magazine and other accessories arent modeled. You can see in the screenshots you provided what part of the machine gun is hitable by the grey damage model it shows
It is never circular. The detonation of an object that moves relative to you i not circular relative to you. It should be distorted, because even the expansion of the explosion carries the momentum it had when it was part of the shell.
Depending ln the explosive mass and velocity of the detonating shell this could even be a cone.
Well, obviously, I’m not saying the MG isn’t modelled per se, since you can see it, but it doesn’t have a hitbox that triggers a HEAT round.
So? Soviet HEAT has 2.8kg and German has 2.5kg of TNT equivalent.
Plus, to the point of the thread, HEAT produces shaped overpressure and that one isn’t perpendicular to the trajectory of the round.
What are you talking about??
I’ve just provided you a screenshot where HEAT just flew through the top mounted PKT and hit the hill behind on a T90A. How did you kill Soviet tanks via PKT installation when it doesn’t even have a hitbox??
Hit box must follow visual object.
You can’t have ammo boxes modelled and no hit box for them.
You can’t have a 3D model of a PKT and have the sole hitbox in its barrel.
Why are we even talking about this?