Hawk 200 Technical Discussion The Fighting Hawk

I’d still recommend getting it, I’ve really enjoyed it, I’ve averaged a K/D of around 3.3 in ARB so its not terrible.

It turns very well and is very nimble, it just likes to lose speed a lot (which is incorrect).

The stock grind is horrible though, I’m going to start spading the RDA now and I’m not looking forward to playing it stock again.

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It’s because I get a certain amount of anxiety using vehicles with unrealistic limitations.

Do air arcade with it, trust. Maybe sim, but never realistic. If you use Buccaneer S.2 and S.2B in arcade you can grind a lot of RP through bombing and high alt aim-9L slinging.

I think if the hawks aren’t fixed tomorrow, we’ll have to wait until next week.

Even with the not fully doing as they should thing, have to say very much enjoying using the Hawk 200 RDA in GRB as air patrol and giving enemy planes the Hawk 2a business. Only issue being that of usual things like being TKed.

Also, since when could aim9Ls etc lock helis from any angle? Been that long since I tried to lock helis with missiles haha, last time I would try was back when helis had that wierd protection sphere from plane based AAMs so you could only fire when really close/behind them.

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Dosen’t seem like anything changed today sadly

That’s sad, I was excited to play with the Hawk 200 RDA this weekend, but it seems like the gaijin hates Hawks, that curve rate report has been up literally since the dev server.

There are reports they have accepted from years ago they are still to action/implement so don’t hope for a quick fix.

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Apparently the bug report was actioned, however, it did not have the intended result and was reopened.

So gaijin seemed to think it was fixed, but it turned out it wasn’t correctly fixed. Now the dev server is closed I imagine they are working full time to prepare things for the next update (which is very soon) rather than working on bug reports.

I imagine it will be fixed, but possibly as late as with the next major update (which isn’t really that far away)

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When will this update arrive? I was really excited to use the Hawk 200 as a light fighter for dogfights, however, the fighter came without weapons and with much worse flight performance than expected. I have to settle for the Phantom FG1 for now.

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The update will probably come in around a month, with the dev server coming even sooner.

I would personally stop waiting for the fix to arrive and just give it a try now, the plane is still really fun and honestly pretty good. I’ve got as many as 6 kills in a game in the Hawk, and that was while not even fully spaded.

You’ll appreciate the fix more if you play it now, it’s much better than the Phantom FG.1 tier for tier

How much less sustained curve do you think the Hawk 200 has after this correction attempt?

It could come with the dev server. It may never come.

Its frustrating how some reports seem to be at the top of the list and others just… fall through the cracks

More of colossal chasms than cracks when it comes to reports to be honest.

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This would be true

I believe its around 20-30% too low

Wow, that’s quite a lot. It seems that Gaijin’s attempt to solve this problem had no effect, since the bug report indicated 25% to 30% less sustained curve.

Gaijin’s strategy really grind my gears. So many planes have slight changes from real life to make them more balanced, but they can’t be bothered to adjust the gun pod model by a millimeter to give the RDA a gun. Really just ridiculous when you think about it.

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A grand total of 0 people would be mad if the Hawk got a miniscule inaccurate gunpod. Its almost as if Gaijin wants to people to hate their game.

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I would be very angry! That 1000000^-10000000000000000000 nano pixels clipping will make the aircraft unplayable and a horrible addition

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