Yesterday while playing the Maus i faced up against an AUBL/74 and missed my shot (skill issue on my part) , then he shot me at my turret front and it overpressured my entire crew. I thought maybe it was a rare bug or something until today my first game with the Maus i come up against an M103, i angle my turret and he shoots dead center on the angled turret front and the same thing happened again. idk before the update dropped i never ever got overpressured like that before in the Maus. Someone help please?
Damn i didnt know it also affected tank shells aswell, thank you. Guess i’ll just play different tanks for the time being
Im wondering which category zunis, s24 and heat mavs belong to. Those guys tend to just “hit” even on direct hits.
Please check the official Major Update Changelog here:
- The maximum radius for damaging armored vehicles by blast wave, which depends on the mass of the explosive in TNT equivalent, has been recalculated. Previously, these values were unrealistically overestimated for higher explosive masses, and unrealistically underestimated for low explosive masses. So, for example, large bombs could destroy vehicles with a blast wave at distances where in reality they could not even hit infantrymen, while small-caliber HE shells, due to their underestimated damage radius, often inflicted too little damage.
- The fragmentation fields of HEAT, HE, and AP shells have been recalculated. The number of fragments and the fragmentation field density have been significantly increased.
If you want to discuss HEAT, please use already created threads in Machinery of War section.
