Has having the gun shot out on the Tiger 1 just become tiresome?

I’m having the same problem except in the Panther, if I get hit in the turret, I’m instantly down 3 crew and my turret ring always seems to get destroyed. So not only am I at less than 50% crew efficiency, I’ve got a 40 second repair, and what feels like an additional 20 second reload. It’s so painful to try and retreat, have a minute downtime only to then limp helplessly around the battlefield.

It’s frustrating and I tend to just J-out because it no longer feels like the tank is viable after being hit with a round that penetrates.

So please believe me when I say that I can relate. I don’t think there’s anything wrong with the panther though because I changed my tactics and I’m having more success.

Now, I play the Tiger a lot, my H1 crew is aced and I have the Tigris and Heavy Tank No.6. I can’t get enough of this tank and my experience doesn’t seem anything like what you are describing. My friends that I play the Tiger don’t have the issues you are describing either.

So please understand that while I can relate, I don’t sympathise.

I’m against your suggestion to alter the way modules experience damage because it isn’t affecting other players the same way it is affecting you, so at the very least the problem doesn’t seem to be with how the damage is being applied to your vehicle.

I made facetious remarks suggesting that you change your tactics so maybe you won’t get hit as often, and therefor not experience as much barrel damage or brrach destruction. I play the tiger very aggressively, I don’t take a lot of critical hits, generally speaking my tank is either fully functioning or the round that penetrates destroys my tank outright. I’m not great at this game but I go alright, I personally think you are smart and determined enough that it wouldn’t take you much adjustment to your playstyle for this breach and barrel issue to cease being an issue.

My issue with you is that it seems like you expect the developers to change how the game works to suit the way you like to play as opposed to adapting to the game like most people seem to. As I’ve said to Italy suffers, it seems like you hold the game in a certain amount of contempt, which makes me suspicious of your suggestions. I think it’s important to be critical of things, but I don’t think it’s possible to give constructive criticism unless you appreciate what you are criticising. I’m going to take you at your word though when you say that your goal is to see war thunder become an excellent game, but I still have my reservations.

Why do you make this about me like I am the only person on the planet Earth who has this issue? Like I am the only one who finding playing Germany at 6BR considerable more painful and less fun than it used to be.

Check the German win rate charts at mid tier, is that down to EddieVanHalo? So we must assume that the users of the M1 with its turret ring issues and subsequent shocking win rate showing is down to one person playing bad tactics at top tier?

Don’t think I am not still having good games in the Tiger, I still do.I can go straight to cap and drive round in circles hoping to out draw somebody with a bad connection sure but I can think of better tanks to do it in.

I don’t for one minute imagine that I invented anything on this forum. I did not invent the idea of a no CAS GRB, hate for narrow red line maps or or the gun breach/barrel Tiger business. People have been saying the same for a long time.

Now we have an issue where the Tiger is a very simple kill to the point of it not being much of a choice these days. It used to be a confidence inducing tank, now it feels like a liability.Some vehicles are a challenge to use and that is good but the Tiger was never one of them until fairly recently.It was always a disappointment to those expecting something amazing but that is War Thunder but the easy one stop answer to the Tiger means its something of a joke now.The idea of the Tiger being a joke in this game was something I used to laugh at like the idea of Stalinium but now days I am not so sure.

I don’t know what has changed.Maybe the Gun barrel frustration was always there but it was tolerable. Now it’s combined with HE rain from postwar artillery.

I put this out there to see what other people think and some disagree and some agree so its not just my singular imagination or bad tactics.

Generally speaking, when you have an idea for a solution or feature or change, they seem to be in response to a very personal issue or anecdote that you recount.

‘I feel like the gun breach is a shell magnet’ (incorrectly quoted forgive me)

However, when you solutions like removing the barrel damage model, or reducing the likelihood of damage, it would affect everyone.

It would be a different conversation if you were discussing a trend you had noticed with other players, or even created a poll first and then discussed the number of people who would agree that the mechanic isn’t functioning correctly, and then discussed that

Eddie, I think it would be quite the challenge trying to explain how the turret ring on the M1 abrams is diminishing its winrate.

Again, I’m not the one who wrote a personal anecdote to set the stage for thoughts on changing a game mechanic. I say personal because the topic is describing your experience and your frustration. You didn’t present the cases of several other players, only your own.

Additionally, which charts? Do you mean thunderskill? Also if the mechanic for barrel damage is as you say silly, would there not be other heavy tanks with muzzle breaks experiencing low winrates also?

If the Issue is as bad you say, wouldn’t the Churchill Mk VII, T34, M26E1 and T26E5, IS-3 and IS-4 be experiencing similar issues?

The turret ring on the M1 Abrams seems to be a glaring weakness and I’ve seen considerable atrention given to it.

Well based on the comment about the long break from the Tiger, the subsequent frustrations with the barrel mechanics and other conversatioms we’ve had about WW2 vehicles fighting post war. You’ve done a good job convincing me that you are having a miserable time of it and at the very least your expectations are not being met.

I agree that people have been complaining for a long time for at least 9 years I’ve seen similar complaints come and go and I’ve also seen the same complaints in forums for different games. I’m not arguing that it’s not a problem, I’m making the case that if ‘only’ a small portion of the small forum community are experiencing the issue, and other players can use the same vehicles and describe completely different experiences, I would argue that the problem is a user error not a badly implemented game mechanic.

I’m not sure I get all of what you’re saying here but it seems to me the general idea is that the Tiger used to be or appeared to be formidable, but it’s quite underwhelming in game.

I can’t relate to the sense of the Tiger being underwhelming, to me the Tiger H1/E and are like playing the KV-1E. I have a lot of confidence in the armour and firepower and if I’m focused I’ll get between 7-11 kills per match. I used to think the porsche tiger premium was a joke because of the weak sponsons, but It has been super reliable and it’s insane reverse speed makes it lethal.

Lets forget the word ‘skill’ for a second

If other people use different tactics and have better results or more fun, is it so bad that they recommend a different playstyle to you?

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Easy, give me one of the historical elements you were referring to above and we can discuss that.

Replay or it didn’t happen

Like not being able to actually repair a damaged barrel at all?

Perhaps we are getting more barrel hits than “reality” - but we are also repairing barrels, we are not scared of actually being killed by our opponents, many of us have been playing this game for umpteen years rather than being recruited 6 months ago (or less)…

Whining about barrels getting hit is just a rant.

Jesus fuck you are good, damn it. I have quite frankly never seen someone shut down eddie like that, jolly well good!

totally not taking notes rn

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Don’t get me wrong, I’m just talking to him. I want him to feel listened to as much I want him to appreciate or consider my point of view.

So you are referring to changes in general there and many of those changes are made in response to forum activity.Forum activity o snot just one person moaning about a personal dislike its a band of people sharing the same view just like a political party has member sharing the similar view .Just because one speaker stands up does not mean he is the only person with an issue : ) If I had of said " Jeez i’m sick of my barrel being shot as soon as I encounter another tank " and everybody said well its just you chap we are all good I might have left it there. I am well aware of what is down to me in this game and I am aware of what is just personal dislike such as the Era mix.

As ugly as it is the balance is pretty much maintained so its little more than personal taste really with some exception.I think when a physics renders a tank unplayable or more so unpleasurable at its own BR that is something else.

Its come to the pint that I know how any encounter will play out and on many differing maps in many different situations. Gun barrel shot out ,got to sit there like a twat or just wait until they drive up to the side and take me out. Occasionally is fine, repetition is boring.

I think you fixation with the I comes form your own inflated ego and your inability to secrete your ego from the point in hand. I do see JosephsPiano’s point about the fact that we have one unrealistic ability to counter the other and I accept that as a good well made point.I think my issue and other peoples issue is the ease and regularity of the gun barrel shot.

Maybe the Win rate chart was about before you appeared on here ,It was a big deal and big discussion centered mostly on why the USA was bad at top tier and the focus was on the M1 and then the Turrret ring issue.What was not given attention was the similar odd showing for Germany at around 5-7 BR which goes against the grain of the legendary status of the tanks being used in a similar way to the M1.

For me its a similar issue that possibly a minor buff to the Tigers gun and the M1 turret ring could possible fix. Its not for certain that is the case but nobody is suggesting anything sensible as an alternative except racism and xenophobia if even in a small way.

It would be interesting to slightly alter both and see if win rates rise and players are happier.I don’t see that as an angry ego filled rant on my part ,more so a sensible suggestion as anybody has made. It was fulled by annoyance the first few times but it then became apparent the Gun barrel physic was somewhat over played.

I am simply saying is the German main/US main stupidity just stupidity alone or is there a major falling with the chosen workhorse of both parties ?

Its possibly a bit deeper than kids crying over being killed.

What else links Germany mid BR with USA top tier otherwise?

Don’t wank yourself silly yet mate we haven’t finished : )

The M1’s turret ring not being volumetric and 250mm+ thick, its missing DU armor, missing spall liners, missing Improved Side Armor, incorrect fuel bulkheads, etc. are issues with ahistorical modeling.

The Tiger I’s barrel breaking when shot is not an issue with modeling, and in fact your “solution” is literally changing the physics engine for a single vehicle, which would be one of the most biased moves ever made by Gaijin (if they decided to do it).

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Are you saying Gaijin don’t alter single vehicles? What a baffling thing to say.Maybe you should read a change log occasionally.

Much of it is classified so we dont really know.In order to need spall liners you need to construct a tank that is going to spall in the first place and the M1 is not.

Its not a Sherman : ) I think you and few others need to revise on your modern tank physics and what is happening when modern shells are fired at modern vehicles.
Personally I think the player base are so focused on balance that they will take that over physics and reality any day. There is no room for a game stomping tank …oh except we have the BR system…erm.

Gaijin needs to lose the faux reality elements of the game and get on with making it enjoyable instead of pandering to armchair enthusiasts on here.

Shooting the tiger ones gun a huge tactic for the sherman jumbo usually goes gun then tracks

btw warthunder has aim assist for consoles and has assigned priority for internal hitboxes. Breach is the highest priority. Now certain unsavory people got hold of this built-in feature and used it for their 3rd party software…just an interesting tidbit

They do not alter the physics engine for just a single vehicle, yes. No missile is uneffected by gravity, no tank can fly, etc.

We already know the turret ring is 250mm+ and volumetric, that it is missing its DU armor (the armor in game is based on non-DU export packages), it is missing its spall liners (which all Abrams have), its missing its Improved Side Armor (M1A2 and up, I believe), the fuel bulkheads are all wrong, etc.

Also, what do you mean “you need to construct a tank that is going to spall in the first place”? Without (perfect) spall reduction, any armor package will spall.

“Gaijin needs to lose the faux reality elements of the game by making the laws of physics only apply to certain vehicles.” Lol.

It’s fair enough and all tanks have weak spots to aim for but if you compare the Tigers barrel damage model to MG port on the Sherman Cobra king of Cupola shots it seems to be far more overstated. To the point of almost regretting using the Tiger.

If I fire at some body from distance it becomes a long range fire fight where we can barley make each other out ,I am astounded by how many times my barrel gets shattered end on. So the guy isn’t aiming for it its the dice roll and it feels like a loaded dice. All the physics are in many respects ,If they weren’t then crew skills wouldn’t be a thing.

I think dialing it back a notch would be good for the game and one of the games most popular tanks and nations. Same for the M1. Dial it back a little, see if its make the masses happier. The Tiger was still effective even later in the war if reality is what we are basing it on. In the game it appears and it dies.

I’d rather not. Most discussions here about what I and him like end up with people just trying to push their opinion over ours.

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Why are you writing as if you only just realised what the topic of this discussion is?

Don’t be rude

Again, see below.

Eddie, it is clear from this post any many others that you a very fixated on your own war thunder experience. This is why I’m treating this a personal request, not a an attempt to advocate for improvements on behalf of the community. Or is my inflated ego somehow manipulating you into writing this forum like it’s your personal diary.

This last bit was too good not to share.

Where we are now:

Where we started:

Eddie, you picked the scope, tone, and the topic of this discussion so why do you act surprised when people respond in kind?. People are going to bring their own feelings and baggage to the conversation for sure but you have a lot of unresolved baggage also. You bend youself into these awful knots contradicting or repeating yourself because (And I suspect) your ego is too inflated to concede any point enough to actually learn anything. So you come here complain, expend all this energy and get nowhere.

I’m reading a certain amount of glib smugness in your comments which makes it very difficult to like you Eddie and belive me I’m trying.

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The difference is in real life your crews were fighting at longer ranges. So you trained to hit center mass.

The thing is many maps in War Thunder are close quarters, so hitting that barrel is an actual possibility.