Harrier write up regarding turn performance

After making a bug report about the turn performance of the 1st generation harriers they closed the issue as not a but. They stated that “All FM testing must be completed in FRC using accurate weight.” So I went ahead and with some help, figured out how to open the web live mapping and used the harrier gr3 as the test bed. The stat card from the war thunder wiki lists the Harrier Gr3 at 5918kg with about 27 mins of fuel you are at a total of around 7800 Kg the tests conducted by the USMC NAVAIR flight manual where at 17090 or close to 7750kg with 2 sidewinders and 2 gun pods. With my test I managed to get this weight as near close as possible. My first turn starts at a weight of 7774kg or 17138.7 lbs only 40 lbs over the USMC test. I bank left and pull full stick back to achieve only 6.63g at right around 460knots and the AOA never even going over 18 degrees all the way down at the end of the turn at 300knots.

By referencing the V-N diagram of the USMC test at 460knots at max load factor or full pull back you’ll pull right up to 21 degrees aoa and at that 460 knot speed you should meet 7g almost even. If you put this value in the Rate chart you get 17.5 degrees a second instantaneous turn rate for 460 knots and 7g of overload.

Coming to my final point if you bank the gr 3 at max pull and let it settle at a speed using 90% throttle you will maintain close to 300knots in a level circle. 300 knots at a max load factor on the graph is 3.4-3.5g take these values to the rate chart and plug them in the Harrier should be sustaining a turn of 12.5-13 degrees a second. Ill settle with the 12.5 that gives you sustained turn performance of 28.8 seconds not 32 big difference. So yes if I’m incorrect or missed anything please feel free to point it out.

Edit: Down below AlvisWisla conducted a test sustaining 300 knots in a max rate turn to only get about 10.8-10.9 degrees a second. With the values they gathered 300 knots and 3.3g sustained the Harrier should be turning at a rate of around 12-12.5 degrees according to the USMC turn rate chart.

Further edit: With more reading I found that all tests of the AV-8A where conducted at the Max continuous thrust rating. That value is 58.7Kn static. This means the harrier was able to go as fast as it can in game with 1/3 less thrust then what it needs in game to achieve the same speed. Top speed listed is .915 Mach at sea level with only 58.7 Kn thrust static. Compare that to the Harrier needing about 100% throttle to match this in game. The Harriers thrust in game is 9,071 KGF stationary almost 91Kn thats a 32 Kn difference in thrust to meet the same speed.

The NASA Testbed Trainer Harrier
In 1978 NASA used an onld TAV-8 2 seat trainer harrier to conduct research on V/STOL flight and in that report is some very useful information that further supports my claim. According to NASAs own claim on the Buffet Onset Turn Performance chart the bigger, heavier, and less streamlined 2 seat trainer harrier is sustaining turns inside the radius of .42 Nautical miles (around 2550 feet) and at .55 Mach is achieving a turn rate in excess of 12 degrees per second. This means the two seat Harrier is turning inside of a F-14B albeit with a slightly slower rate of around 12.25 degrees per second. This harrier model is limited to less then 7g of overload compared to the normal harriers limit of 7.8g.

link to bug report: 1st Gen harriers FM is incorrect // Gaijin.net // Issues

NASA Photos

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Just to make sure. Are you using Full Realistic Controlls?

image
Minor spelling mistake. Automatically wrong.

yes and that disables instructor

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shhh what mistake

Test 1: 17.6 deg/s.


Test 2: 17.5 deg/s.

Added AOA for test three:
17.3 deg/s, 18 deg AOA:


Test 4: 17.5 deg/s, 18.1 AOA:

Test 5: 17.5 deg/s 17.9 AOA:

Oh, and deg AOA peaks at 20 around 422 knots:

You seem to have found an issue with virtual joystick, and not the flight model of Harrier @MatrixRupture

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Ok and you’ve just done what I’ve just done in the video you only ever managed to pull to 18 degrees aoa. You’re test seems odd as you should only be at 7G for this maneuver as my aircraft was pulling 6.63 so .27 short of the manual that’s not a big issue. What this comes down to is nose authority you should have hit 21 degrees AOA to achieve that almost even 7gs of overload giving you the 17.5 degrees a second, and what of your tests for sustained turn rate. when pulling the max AOA you can with your flight set up what speed does the aircraft settle at during sustained horizontal turns.

Check the last screenshot, 20 degrees AOA at a peak low speed of 422 knots.

What on earth lmao is LDF your G indicator? why are you pulling 6.8g at 414 knots then.

And is that WTRTI that you use to measure?

well regardless lmao if your data is right the harrier according to my official turn chart should be turning at near 20 degrees a second.

Cause it’s supposed to pull ~6gs at 414 knots:


As shown with green on this chart, it should be pulling 18 AOA at 455+knots in-game.
20 AOA is for lower speeds

And yes, WTRTI pulls directly from localhost.

And no, it shouldn’t be pulling near 20 degrees per second, that’d be unrealistic.

Yours says 6.8g on the screen.

All of the AOA on the chart continue up to the design structural limit. Nowhere does it say that it will no longer meet these angles at higher speed you can also follow the 20 degree AOA line all the way up past 7g.

also are you in arcade setting all of my tests have been conducted under realistic or sim.

Thanks for proving your arguments are null and void by claiming realistic-sim is arcade.
Next time test in realistic-sim with a HOTAS like I did.

Your the person that claimed 740 mph was Mach one lmao. I am in Sim and realistic YOU are in arcade. Learn how to read.

Keep calling realistic/sim “arcade”, all you do is ruin your credibility.
Realistic and simulator are not arcade.
Oh look, 760 being mach 1.

Well I just ran the test again in Arcade mode and got the same results you did. Yes you did try and say the harrier in game goes Mach .98 and that 740 was the speed if sound in your dm to me but I’m not here to argue with you. I heard out your initial response with the thought that maybe I was incorrect but as it seems you where in arcade mode which not only increases trust but top speed and turn performance of aircraft in the game. I am referring to the vehicles flight characteristics in ONLY realistic and simulator modes.