Oh, you want arguments to your biased takes?
If you want to move Ho-Ri up, do so with the Ferdinant/Elephant and Jagdtiger too. Jagdtiger has better frontal projection than the Ho-Ri Production yet sits at 6.7 vs 7.3, it also has a better capped shell but doesn’t face 8.3 with APFSDS shots and ATGSM. In fact, the Ho-Ri Prototype should go down to 6.3, and the Production should go down to 6.7. Both of those got significant nerfed from their introduction, they aren’t as speedy anymore, the sides are paper, all they have is reload, but with an uncapped shell and T-54 like armor, you will be bouncing 50/50.
Type 60 SPRG is not a rattier M56 it’s a recoilless carrier, worse than a heat-fs, APCBC, HESH slinger in every possible metric.
M56: 29 ammunition storage (HESH, APCBC, HEATFS, APCR, HE, SMOKE), 4 crew, 6.0s reload, smaller.
Type 60: 10 ammunition storage (HEAT), 3 crew, 10s reload, larger.
ST-A3: No armor, no reverse, big as a barn, not stabilized, autoloader 6.0second reload only boon, 6.7 is fine.
Type 61: It’s the same as A3, except worse because of no autoloader, 6.7 perfectly fine.
Type 61 Has no autoloader I believe you never played some of the vehicles you keep wanting to balance, feelings and what you see in game is not how this works, you need to play those vehicles to experience it.
Type 99: they can move it up to 7.7 or even 12.0 when they include all the missing things, such as laser rangefinder and other missing features. Also, it’s not about how much HE filler should be seen by 6.3s or not is not a valid argument. Again, this isn’t about how you feel, you have like not played that thing, so you keep talking about what you observe, not the way to balance. You’re telling me the Type 99 is .3 worse than VIDAR with laser rangefinder & thermals? Funny you don’t want to move the VIDAR to 9.0, no mention of it.
I don’t care about the Tiger, 6.0 is fine.
Now here’s your arguments. Play the vehicles first before you want to balance them. LOL