Ground Vehicles **PROPOSED** RB battle rating changes

2s38 10.3->10.0

I’m going to go with Spookston on this, he does his Hw, and anytime I’ve had to look up his Hw, it seems to be correct.

From I’ve found online, the T34s design specs were changed in 1945, as it was merely a design then. Since the family of tanks were all supposed to be the same other than the caliber of gun, I’m sure an officer questioned logistics and whatnot of a 155mm.

Yes, they used the T29 as a test vehicle until the m103, but the T29 in game is a later version, as the OG had no muzzle brake, along with other features.
T30 had an upgraded power plant, which eventually was re-gunned into a 120mm T53
(I just looked up what Spookston said, and it’s correct).

But anyways, date is irrelevant, as gaijin doesn’t go by dates, my whole point was, the USA tree typically gets vastly newer tanks at lower brs. Other nations have similar instances (pretty much all of Sweden), but as a main nation, with these powerful vehicles with good stats, and being younger than other tanks…
I don’t see why it hasn’t gone up, other than it being incorrectly played by bad players.

  • HEAT-FS as early as 5.7 has made the armor of the IS-6 irrelevant.
    Not to mention it’s very easy to kill, not hull wise frontally, but TL;DR is has its weaknesses.

  • then we would make new BRs for them. Yes they might be 12.0 and 12.7 or something. But hey, at least there can be no argument over how realistic they are.

You are more than welcome to watch replays of me to see if I camp or not. I can tell you that I do not.

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Although i know it was removed from the list and I’m a little late to the party but Cent mk 10 at 8.3 is wild, by far the slowest and most cumbersome MBT at its br of 8.0 and mediocre armour at best, and conq being moved up to 8.0 is also goofy, where it can face APFDS that treats it like a light tank, and 8.7 tanks already demolish it, like a lot of people have already pointed out most of these changes just lead to recompression which is not good for the game, i sure dont want to face an IS3 in a tiger 1.

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Idk what the argument is, but the finnish kv1 is a MUCH better zis-5. It has rounded corners, yes, but you have a far far stronger turret that even the panther can struggle to pen. If you slightly wiggle the turret it’s pretty much immune to the German 75, which the zis’ turret is not

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If a panther struggles that is an actual skill issue im sorry, the panther doesn’t struggle to pen the Zis 5 or the A i know cause ive never non penned in my panther D, i have 185mm pen, the Zis-5 can angle to 127mm armor, the A can get about 110 occasionally at which point i still to straight through. Regardless the KV-1s almost cant even hurt me point blank so god forbid im further than 100m

This ia the weakest panther and only if i dont angle and only if im closer then 50m can a KV-1 even attempt to hurt me. For a .3 increase ill take the panther armor lmao

Look, no offense but if you said the panzer IV gun struggled id say sometimes it fails to pen but saying a panther can non pen is pure fiction unless they have no idea where they are aiming.

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Here you go. As you can see, a lot of the 1942’s turret is impenetrable. Additionally, the bottom left corner that is green is a volumetric nightmare, as well as the 2 spots on the mantlet to the right of the gun in the picture, an the three spots on the left bulging cheek. The top right spot is also very easy to cover by wiggling. I do suggest that you maybe take another look.

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I guess i am blessed by the snail, regardless i still hold my opinion that its not that big of a deal, especially considering the 60mm gun sight which has allowed me in my Spaa to kill them frontally twice. The cheeks where the mantlet are are the biggest weakspots and if people aim too far on the side of course they are gonna die from volumetric again. I have no problems killing them, people should take the time to learn this niche vehicles and their weakspots. Even in. Basic KV-1B/E you can kill the KV-1A through the turret using the 60mm hole lol.

I won’t deny it might be volumetric i still dont agree that its better than my Zis-5. Again its more so preference than bias, i prefer the box design since you can actually angle it more. Additionally anyone who is smart will just drivers port or bottom plate a KV-1A so this entire argument is moot when encountering a semi smart player.

Well you can kill them in the gunner port easily with smaller caliber guns, but a panther may be too big of a caliber.

In terms of effectiveness from high to low:
Kv-1C (Germany) 5.0
Kv-1b (Germany) 4.0
Kv-1 1942 (Sweden) 4.7
Kv-1 Zis-5 (Russia) 4.7
Kv-1E (Russia) 4.0

For the lack of add on armor on the KV-1 Zis-5 or the lack of the better turret, it shouldn’t be at 4.7, 4.3 was perfectly fine.

KV-1 Zis-5 5 has higher hull armor than the KV-1A which is why it has the add on armor. Tbf the KV-1 armor is entirely fictional since gaijin need its BR to be lower. It should be over 100mm-120mm thick on the turret. The chassis should also be 75mm not 70mm again they are both fine at 4.7 moving the Zis-5 would just mean we get yet another nigh invincible KV for the 3.x lineup to deal with except this KV actually has a good gun.

Additionally the KV-1A has no lineup. It has 2 lives max with only a plane being 4.7 so unless you think an entire 1 plane and 1 tank lineup is worthy of the Zis-5 needing to go down id call you crazy lol. If they get as many vehicles as russia does at 4.6 maybe it should let the Zis-5 go down, until then absolutely not.

KV-1E:

KV-1 Zis-5

KV-1 (1942)

All of these vs a Sherman at 3.7
The KV-1 Zis-5 is the easiest to kill. Followed by the KV-1E which trades its gun for slightly more armor. Then lastly the KV-1 (1942) which is the best of both worlds, sitting at the same br as the Zis.

Really dont see the argument, shoot the cheeks or go for the 60mm hole in the turret, its a easy shot imo but again i fight these things fairly often in the M4A2 so i dont have to much of a hard time. Druvers port is a more reliable weakspot than the machine gun port imo so again no problem. Only one thats strong is the KV-1E which might i remind you the KV-1A was to replace. The turret was supposed to be over 105mm but due to weight of the turret on the turret ring they reduced the armor down to 90mm, the nodle in game is the early version so its technically a fake vehicle since finlands KV-1A has the heavier turret. So maybe they should fix the vehicle weighing more than it should as another buff. Again i dont really think the A is better than the Zis, the roof gun is definitely an advantage but cant help that.

The Sweden one is by far better, if you look at the penetration areas instead of ignoring the clearly obvious difference between photos.

Yes they all share the same hull weaknesses but the turret differences are quite immense.

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Some of the areas that say you cant oen, you very much can so i dont always trust the armor viewer. Again ill still take the Zis-5 considering it also gets a lineup which imo is more important than 1 vehicle i can kill in a spaa with 60mm pen

Okay, you take the Zis 5 I’ll take the 1942, I’ll use the sherman, we’ll see if your theory lives up to it

Theory to what? Preference? I find the vox turret better for angling, you prefer the KV-1A for not angling whats the point here? Besides the point is instantly mute when a smart player just shoots the breach when they angle, not that armor analysis will tell you that 90% of the time despite being able to pen.

Your theory that the square turret out preforms the rounded one

The point is that you do not need to angle the turret in the swedish kv. If you want to shoot someone with the zis-5, you need to present your weakest armour to them, whereas you present the strongest armour when shooting at someone in the swedish one.

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Guess its just my force of habbit to angle the armor so for me I’ll still take the Zis-5. Again i see both as sidegrades, neither one has any right to be higher than 4.7 or lower.

Weaker armor = lower br…