Ground Vehicles **PROPOSED** RB battle rating changes

Just because you personally are bad at countering a big, slow, unstabilized heavy at a HEAT and APDS br, does not mean it’s OP.

He won’t, his reason and argument is clouded by realism. Which clearly has more relevance than a vehicle performing in a game I guess with his logic we should need the Type 93 back into oblivion where its missiles are actually useless since they’ve been buffed to a fictional level to be somewhat useful

Supposed, again I’ve seen the ZSU-57-2M in great detail but I’ve never seen evidence for Prox ammo outside of word of mouth

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How did bro ragebait himself 😭😭😭

The gepards already cause problems as is

It’s not about the gepards though? This is specific to the Veak

it would most likely use proxy round seeing it is an upgrade package, and the round existed, and the finns were trading with the russians at the time, so while it never had solid proof it would use the round, its very likely would use it.

the other solution is not giving it he-vt, then you got a discounted zsu 37, so it would be sitting at like 7.3 or 7.7, aka where the veak currently sits.

Again, where is proof that it had the rounds?

I’ve seen the FCS and radar package stuff mentioned but again as for the ammo I’ve only heard it mentioned by word of mouth. I’ve seen countless suggestions but nothing concrete

Also it wouldn’t be a ZSU-37-2 counterpart. The 57mm overheats too quickly and accuracy is basically non existent when fired for longer than 2 bursts

It’s “best” round (DM23) is 2nd worst penning round at 11-10.3 range (MBTs of each nation (premium)) coming after the M774. It’s armor isn’t great against other MBTs. It’s 6.0 sec reload is on the longer then most other MBTs. It can’t look back. It’s only faster forward then the Chinese ZTZ96A and Challenger Mk.3. And faster the ZTZ96A and T-80B in reverse. So from what I can see it isn’t so amazing in these terms.

That’s good against the front of tanks but it 6 taps the sides of tanks where as the API-T needs some cheesing (in my hands) to kill tanks

The 2A4s are the jack of all trades. They don’t really offer anything special other than being a well-rounded MBT, but sometimes that is enough to make a vehicle some of the best in its class.

That being said, after the T-80BV had gotten a 6s reload buff, the Challenger 1s getting an engine buff, and the M1 Abrams getting a turret ring buff, the 2A4 is arguably equal to its peers now.

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let’s just ignore that the matchmaker isn’t anywhere near this bad at practically any other BR range in the game, eh? not even at 4.7, where there’s another broken as shit american premium heavy tank and a very good american light tank SPAA, is america fucking the matchmaker this bad during normal operating procedure (i.e. not during the month before an announced vehicle removal). and forget what I asked earlier, do you think the Churchill VII was overpowered at 4.7?

It’s one of the best all round MBTs in game, not the best at anything, but good-great at everything.

A lot of skill issue nation mains don’t see this, so I can’t fully blame you.

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You know what, you’re right. Every single vehicle in the U.S. tech tree is overpowered.

With the APHE, very much so.

You’re just wrong, but now what’s your opinion on the T14?

Almost none of the 10.7’s have good armour, that includes the M1 Abrams, Challenger Mk.3, Ariete (P), Vickers Mk.7, Strv 121, T-80B, etc. etc.

  • M1 Abrams: 5.3s
  • T-80B: 6.0s
  • Ariete (P), Strv 121, Leopard 2A4NL, Leopard 2HU, Leopard 2 FIN, Leopard 2A4: 6.4s
  • Challenger Mk.3: 5.3 - 7.1s
  • T-90S, T-72 Moderna: 7.0s
    Object 292: 10.0s

The reload is quite average.

And T-80B, and T-80UD, and T-90S, and Challenger DS, and Ariete (P), and Object 292, and T-72 Moderna.

Your argument loses a lot of credibility when you conveniently leave out a bunch of others vehicles which are less mobile.

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Not going to lie, I agree with @Pangolin_Fan that the Churchill Mk VII was overpowered at 4.7 with APHE.

It significantly boosted its ability to penetrate and one-shot enemies.
As a result, the Churchill Mk VII went from being an underpowered 4.7 to one of the best at its BR.

T14 is arguably just as good (gets a stab, 50.cal, APCR, and better top speed for much worse turret armour and less smoke grenades), and I think the T14 could honestly go to 5.0 too.

T14 can somewhat reliably bounce shells from a tiger on the turret. I’ve played it enough to witness first hand.

Panthers though? Not so much.

I think it really depends on where the turret is facing.
The flattest part of the mantlet is ~130mm, which is very good in a downtier but at 4.7+, there’s already bunch of vehicles with ~145mm+ rounds:

The flat cheeks on the T14 are around ~90mm at most, so it’s an easy pen for most things:

If you angle the turret almost perfectly, your turret cheek armour is around ~140mm, and the turret side armour is around ~100mm to around ~170mm depending on where the enemy shoots, so it’s not terrible but nothing remarkable, unlike with the Churchill Mk VII’s ~149mm of turret armour (when unangled):

As someone who played the VII extensively after it got APHE, I just disagree. People who were saying this only ever encountered or played it on its good maps, or just straight up walked into it and died. There were maybe 3 maps in the map pool where it was actually overpowered, everywhere else it was at most Very Good. The T14 and Excelsior are both just better than it for the simple reason that they have the mobility to do more than just play extremely aggressively. The 75 is an extremely bad sniping gun at that BR and you’re practically dead weight into any form of uptier against germany thanks to how hard VKs and panthers destroy you. Chaffees own you and any uparmored KV-1 just wins thanks to your turret roof. The VII was not remotely overpowered, war thunder players just don’t know how to kill churchills.