Ground Vehicles **PROPOSED** RB battle rating changes

Alright, so the brief rundown I got was a mixed bag of buffs and nerfs.

It apparently shouldn’t have the current SAP and HEFI rounds. Its ammunition selection should be similar to the AMX-13 DCA 40, but with access to m/49 APDS with 1200 m/s mv and ~120 mm penetration (at close range I assume).

It shouldn’t have the stab, or even the ability to shoot on the move for that matter. This can probably be coded in the same way as ATGM carrying vehicles that have to slow down/stop to fire.

The radar modes are also wrong, but I didn’t get any specifics on that.


It probably wouldn’t be a net change to BR, but it would play quite differently. The APDS sounds excessive on paper, but it would be literally incapable of prowling around the map to hunt tanks because of the inability to fire on the move.

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The XM246 is the most broken 8.7 spaa as is right now.

It is ungodly survivable for absolutely 0 reason, it’s of course god the 35mms of doom slayer, and has irst tracking.

Not gonna lie, 7.7 aircraft shouldn’t be able to see it.

Just as 8.0 aircraft shouldn’t be able to see the m247

M-51 needs to be at least 7.0. And the HEAT-FS vehicles that are in the WW2 range should be at least at 7.0 or get it removed from their arsinal.

XM246 is missing historical crew compartment armor

XM246 missing left side smoke launcher

image

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The armor overperforms plenty, and for its most common use (AT), thats a good thing.

Let me guess you talked to karn? ;)

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all of american 8.7 needs to be moved to 9.3. if a lineup is fucking with the matchmaker to such a degree that most of the games are against said nation, there needs to be something done

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I honestly don’t get why the Leopard 2A4A can’t go down to 10.3.

Because it’s a very good 10.7…

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The M60A1 Rise absolutely doesn’t need to be 9.3 lmao. That thing is a perfectly textbook 8.7 MBT.

Because it’s easily one of the best 10.7 MBTs in game.

You really aren’t helping yourself from the skill issue German main accusations lol.

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all of american 8.7 is absolutely an exaggeration but something needs to happen to the unholy trinity of the T58 and the 2 XM SPAAs

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“Germany suffers”

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America 8.7 is genuinely the most random lineup to complain about. It’s not even a particularly good lineup.

You mean the unstabilized heavy tank with no ERA or composite, the fat Gepard with massive ammo belts in the turret sides, and the 9.0 that has no AP rounds?

XM800 with 60mm pen at 9.3?

Well, I can’t think of any gun vehicle in-game that can’t shoot on the move, even if it’s unstabilized.
I don’t think Gaijin would implement this as a result.

If they just fixed ammo not detonating on such vehicles, and nerf <=40mm APHE, I can’t see why it couldn’t just stay at 8.7 to be honest.

There are already direct counters for it from aircraft at 8.0 / 8.3 / 8.7, and a lot more at 9.0.

Not only that, they already moved down a lot of 7.7-10.7 planes down for GRB.

Well, other than with non-overpressure APHE rounds, I don’t think its armour is really anything impressive at 8.7.
It’s just its survivability that is really strange in some instances… either because of the modules absorbing spalling before the round enters the turret crew compartment, shooting the ammo just for it to disappear and not kill the vehicle, or shooting the hull armour just to only get driver, engine, and maybe the turret basket.

It’s fine at 6.3. If anything, it could honestly go back down to 6.0 – especially the tech tree variant.

If you genuinely want to move most HEAT slingers up (moving all HEAT slingers out of the ‘WW2’ BR range would be near impossible because of how bad some of them are in War Thunder), you’d need to move up most / every 7.0+ HEAT slinger up, and buff HEAT’s post pen damage.

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Iirc, the turret is locked forward when driving since the driver is located in the turret and can’t move the vehicle otherwise. There’s no reason we can’t apply M901 logic.

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I mean, you’re right. Though we’ll see how long that would take to be implemented.

I’m also wondering if they’d only give the Veak 40 a limited number of APDS rounds too.

@Fourche7 implementing that would literally kill the vehicle, nobody would ever play a vehicle that can’t fight and move especially for an SPAA, gaijin tends to give artificial buffs to vehicles that need it cough cough Radkampfwagon (no drivers port to see out of and the turret couldn’t move, for realism if in 3rd person you shouldn’t see anything, and the tank turret shouldn’t move at all. Seems fun right?)

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