Ground Vehicles **PROPOSED** RB battle rating changes

In my experience Volumetric kinda tells you to kill yourself against T-34s and Shermen. That’s probably mostly a skill issue but I’ve been scammed MANY TIMES shooting T-34s in the correct spots. It’s very annoying.

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Are you talking about the T-72M2?

Or the German T-72?

Better yet, why didn’t you bring up the even more potent KPZ-70 / MBT - 70 and its other version?

No

All T-72M1s in other tts and it’s T-72A original

Cause I don’t think it’s quite as strong as others mentioned mostly cause it’s big and it’s 9.7

5.0 second full automated 152mm with some really… annoying armor that eats way more than it should.

Damn I forgot it was that fast

I just realized that m4a1 is 4.0 for china for some reason, also noticed that the xm1C for consolw and pc are almost the same at different BR, this game make sense sometimes.
Also noticed that PzIV of sweeden is the worst PzIV in game but is at the same br as all the others, it is the premium german PzIV but without the extra armour.

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Just had one of the dumbest (and funniest) games in my life, and this is the closest I’m ever getting to a nuke I think. But onto something that makes this worth posting about, this kind of match is an exception that kinda proves my point about the VII. For this game to even go as well as it did I needed
A. to even get this map in the first place
B. to not be playing against the Soviets
The map is relevant because people really can’t flank me that effectively without completely unangling their armor and putting them in the sights of my other teammates, and the Soviet thing is self evident. If you aren’t shooting at KV-1s with low velocity rounds, you’re probably gonna do at least pretty well. Maybe it shouldn’t drop to 4.3, I’ll concede that it’s a little extreme, but it definitely does NOT need to move up.

It’s godawful to play because of the turret traverse but it’s just an objectively better M10 if you move it down. Panzer 4’s are already kinda annoying to shoot at in lower BRs and giving one the long 75 would be kind of extremely mean.

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6s reload for the KPZ-70.
The MBT-70’s reload is an abysmal 7.5s.

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KPZ-70 and MBT-70 are 9.3.

Where have you been shooting them? Screenshots would be nice

Turret cheeks, turret ring, russian fuel tanks, the works. Small rounds like the 6 pounder are super vulnerable to just getting volumetric’d

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They’re also super fast for an MBT.

Again, I think they should go up.

Cause it is a late war, large hatch M4A1 W, with the armor increase of the UFP 50.5mm > 63.5mm CHA

Although it is kind of bad because it is slow and the armor profile is also not very good at all and can be penned by BT-5s from the front without shooting the MG port.

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I think the KPZ-70 should go to 9.7 (along with a lot of other 9.3s), but the MBT-70 is fine at 9.3.

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Russian fuel tanks I agree with, but I haven’t really had any issues with the turret cheeks / turret ring – especially not with APHE.

the VII’s APHE makes it a lot less finnicky but it’s still finnicky, especially if you aren’t extremely close. Also the KV-1 is just hell to shoot at. The weakspots just choose to not work like 60% of the time

isnt the exact same tank?

No, MBT70 has a worse engine and autoloader. Engine doesn’t matter much but the reload is 1.5s longer

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The commander is missing the ability to drive the tank currently, which could massively boost survivability if fixed. Could that justify a higher BR?
Bug Report Link: MBT/KPz-70 is capable of functioning on 1 crew

Maybe even too op