Since it’s called a ‘simulator battle’, a commander’s cupola view is essential. Fully modeling the entire interior of the vehicle would require too much time and effort, so it would be best to start modeling from the area around the commander’s hatch.
I generally agree with the others regarding changes to the game system and such.
honestly Ground sim is just realistic in disguise, the only things different are that you use the realistic gunner sight and you are limited to the commanders hatch, but meh idk I still like it because its a little slower paced but not overly so and in ww2 bracket it makes it faster, sounds backwards but that usually how it goes for me
SB needs some attention, but what u suggest is just RB without markers. SB idea is fine as it is now, expect obvious russian bias, that doesnt gonna change. Problem is absolute lack of attention from Gaijin. Some vehicles missing from lineup for monhts, no rebalances, for example current event reward Scimitar is missing from its corresponding rotation,becasue gaijin AGAIN forgot they added new vehicle and its not russian…