Since it’s called a ‘simulator battle’, a commander’s cupola view is essential. Fully modeling the entire interior of the vehicle would require too much time and effort, so it would be best to start modeling from the area around the commander’s hatch.
I generally agree with the others regarding changes to the game system and such.
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honestly Ground sim is just realistic in disguise, the only things different are that you use the realistic gunner sight and you are limited to the commanders hatch, but meh idk I still like it because its a little slower paced but not overly so and in ww2 bracket it makes it faster, sounds backwards but that usually how it goes for me