I just had selveral matches on these old pit maps. Ground RB maps which are surrounded by high up mountains, cliffs or hills. Or other map types which are somehow lowered into the landscape.
Its unplayable as SPAA. It always had been difficult. Since planes can easily move undetected behind terrain cover. Your radar arcs are heavily obstructed and you don’t detect nor see anything. Unless jets suddenly pop up to engage ground targets.
Now we have anti radiation missiles. They can be somehow shot from behind terrain cover, without ever spotting the carrier planes. These missiles suddenly appear from like 2-3 km away, which is already to close to intercept them with vertical launch SPAAs. You’ll never hit them.
Its kind of lame that game mechanics allow shots where the jet remains in cover. Somehow air players might lock radar sources while any spaa won’t get eyes on the jet.
So…please re-think the map cycles. Its just not fair. Alot maps are just not made for current level of ingame tech.