It seems like some maps will bug for the entirety of the match and have minor destructable doodads respawn instantly. Seems like a big problem for sensitive ammo types.
My problem is the unstuck mechanic that makes the tank bounce. You run over a car and stop to aim, and the tank is just bouncing constantly to unstuck itself from the obstacle. Without it, I think tanks would fuse together from collisions, so I don’t know what the remedy would be.
I feel like ground collisions have got really ‘sticky’. Like when you collide with things they act like they’re covered in gorilla glue, instead of being able to scrape by things or power past them you get stuck in place, losing all power and momentum.
on some maps with curbs, i notice that for wheeled vehicles, they get shot into the air. its like the game doesnt recognize that tires are made of rubber inflated with air, but treat it as a solid object. a normal rubber tire dampens the impact of a curb. it does not launch your vehicle into the air.
Excatly … the speed advantage of the wheel tank is then fully destroyed because when you land you turned during your flip and your speed is at zero. And that is then described as "well balanced different types of game playing!