As the title suggests. With recent player frustrations about the quality of maps, rotation frequency and size of maps, I believe now would be a good time to review some of the BR caps placed on some of the maps.
As new maps are costly and time consuming to implement, a good short term solution would be to adjust some of these caps. This would allow us to remove some of the maps from higher tiers that are just inappropriate for vehicle capabilities at those tiers - ie much better mobility, auto cannons and higher muzzle velocities, and simultaneously refresh the stagnant feeling ground has at the moment.
Having had a flick through all of the maps available, there seems to be some red Herrings that could remedied almost immediately to positively impact the player base. Now, not everyone will be happy, but for the majority of the player base, I hope, this could be an improvement.
Some examples:
Carpathians - Current BR 2.3+ - Proposed 2.3-9.0
Advance to the Rhine - Current 1.0+ - Proposed 1.0-8.0
Fulda (Conquest 1 & 2) - Current 9.7+ -Proposed 6.7+ (to align with other Fulda maps of same size)
Ardennes - Current either 3.7/6.7+ -Proposed 3.7-8.7
Poland - Current 1.0+ -Proposed 1.0-8.7
Battle of Hurtgen Forest - Current Various but no upper limit -Proposed capped at 8.7
American Desert - Current 5.0+ -Proposed 3.0-10.3
Normandy - Current 3.7+ -Proposed 2.3 - 10.3
Pradesh (domination 1) - Current 7.7-8.7 (why) -Proposed 8.7+
Sinai - Current 1.0+ -Proposed 1.0-7.7
Seversk 13 - Current 1.0+ -Proposed 1.0-7.7
Red Desert -Current 9.7+ -Proposed 8.7+
Japan -Current 1.0+ -Proposed 1.0-8.7
I think you get the point. These are just examples/ ideas. Some of the BR caps are inconsistent and don’t make the most sense. But general purpose is to keep higher tier vehicles off of smaller maps. Should help with things like the early game spawn rush, the Gepard fatigue, make ATGM carriers great again, more interesting engagements.
I personally don’t hate small maps at higher tiers but there are so many that the experience gets washed out. Perhaps rather than applying the upper cap to all variants of a map, to apply it to some. This will keep some more variety and play to the people who enjoy them, whilst simultaneously pleasing the player base that’s looking for a refresh.
Apologies for the formatting, all done on my phone
