Ground Locations Reworks & Arresting Gear in the Heavy Cavalry Update!

Ground Battle Locations

The Heavy Cavalry major update brings great news for tankers and pilots! First, we’d like to show you the first screenshots of the locations for Ground Battles. The game environment, objects, buildings, and roads have been completely redesigned for the 38th Parallel and Ash River locations, and a new version of the winter Ardennes map will be added. On all maps, we’ve strived to preserve the navigation and gameplay players are familiar with, while also implementing a major visual update aimed at creating a more realistic, atmospheric, and cinematic combat environment. We hope you enjoy! Ash River locations, and a new version of the winter Ardennes map will be added. On all maps, we’ve strived to preserve the navigation and gameplay players are familiar with, while also implementing a major visual update aimed at creating a more realistic, atmospheric, and cinematic combat environment.

Ash River


38th Parallel


Ardennes (Winter)


Arresting Gear

Another piece of good news is the addition of arresting gear at ground airfields! An arresting gear is a system of cables arranged in a series, connected to the braking system, that simplifies aircraft braking on aircraft carrier decks and short runways. An aircraft equipped with an arresting hook attaches to one or more sequentially arranged cables, significantly reducing the landing run. Now, at land-based airfields for aircraft with the arresting hook, it will be deployed automatically when the landing gear is lowered — press “G” by default to lower the landing gear!

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PEAAAK

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Eh… Not sure how much I like that actually. Given it was only used IRL in an emergency and not everyday. Seems like you are just making landing even easier than it already was…

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less of an evil than constant belly landings, and F-104s landing on carriers

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Airfield campers wet dream

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Maybe… just a bit of a wierd addition imo

This is very useful at speeding up landing.

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hey! quick question!

Is it added to all airfields or just moderns ones?

Is Ardennes recieving a rework as well with the winter variant? The map is still incredibly one sided and it shouldnt be avaiable past 6.0 BR or around. Please fix it way before adding a new version.

PLEASE tell me that’s not the case automatically for all aircraft , all the time, at all airfields!!!

Those arrestor cables are only for emergency use, and I’d absolutely hate it if they became the unavoidable norm!

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Let me guess sniping spots removed and do the maps more focused in CQC right???

Please dont touch the old maps. Right now is enough with the insane number of small city maps.

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Is this feature applied to all runways by default? Or can it be disabled depending on the selection?
Well, I believe the option can be toggled On/Off in the mission editor, as it might not be necessary in some cases.

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Yeah, great for when you actually have damage and landing is hard. But stupid or annoying when just trying to land normally

need the arrestor hook added as a seperate keybind I think.

Perhaps something like.

  • Toggle Gear & Arrestor hook
  • Toggle Gear
  • Toggle Arrestor hook.

Give people the maximum flexibility

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That. Everything else would be extremely immersion killin, totally unrealistic and makes ZERO sense, just like having land aircraft being able to land on carriers because they have a hook!

Meanwhile we still don’t even have PAPI/VASI lights which are the international norm on both military and civil airfields since decades, and would actually be a realistic and useful addition…

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Yep, that would be really good

Will the Sovremenny and USS Virginia be playable ships or are they strictly for escorting the carriers on large air RB maps?

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The arrestor gear is excellent news, now naval planes will stop faster. It was annoying that they took a while to stop because of the lack of chute (unlike land-based fighters). Looking forward to it with my F-8E(FN) and Etendard notably
Though it would be nice if brakes were stronger, irl plane brakes are really strong

Would be nice to get a specific keybind for it with an option for it to be either manual or automatic, but otherwise a very cool new addition.

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We already have air spawn because premium players don’t know how to takeoff, seems it’s only a matter of time we get air repair/rearm because players don’t know how to land
This could be an interesting feature if it only happened when a severely damaged aircraft was on landing approach, and then barriers and arresting equipment would spawn in

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Do WW2 airfields (below 7.0) come with arresting wires or just modern ones?