Ground Forces gamemode discussion

I have seen lots of 250kg bombs actually rest on their target before blowing up and doing little to no damage, often only damaging a roof mg.

So claiming that a 100kg bomb a few meters beside a heavy tank will at least heavily damage it is simply false.

I would love to see some screanshoots/videos showing that.

I will gladly save them the next times I see it happening.

Can’t wait to see it :D

Ah. Realistic ground forces game mode.

I have to admit, I tend to do some… in a way, silly things:
For example, I add a Me410 (BR~3.0, Rank 3, one with a 50mm gun), to one of the crews, when the “main tank” is the Tiger 2 H (BR 6.7, rank 4). And also add an SPAA of rank 1 (sdkfz 222)…

Back in the day, when I fiddled around rank 2-3, I also used JU-87 G series attackers (2 37mm guns).
Sometimes, I even went more extreme, with the kanonenvogel (That one 2.0 BR, single 20 mm armed plane of rank 1).

Of course, now I try to have all the tank combinations with similar rank and BR. Because research inefficiency.
But sometimes the techtrees are so incomplete (like, it skips an entire 2 ranks at times), that I sometimes still end up grabbing a rank 2 vehicle, in a rank 4 battle. While researching a rank 5 vehicle.
The repair costs/the time it takes, do get in the way as well.
Oh and… Rank does not matter;
Beowulf achievement…
God mode - yeah, I recently managed to snag a… BTR-80 with a panzer 3 B’s artillery strike.

Trolling at it’s highest.
Heh.

But frankly, how often You folks bring reserve vehicles… into where they shouldn’t be?
Or, maybe they should?