Hi,
Bugs, BR and balance arguments aside there’s quite a functional game here but the way the maps are put together doesn’t work very well.
All maps, but especially “Battle” do nothing and it ends up with way too much camping, especially ruined by boring players who seem to be happy sitting behind rocks all match.
The number of late game turnarounds in Ground shows just how broken things are - the winning team was more patient and that’s all, quite realistic I’m sure, but it’s not good gameplay.
A good map type would be something like Crazy King from GoI, which is a bit like HQ from CoD - for points A,B and C only one is active and it will change randomly a few times during the round.