GRB SL/RP horrible rewards

linear rewards increase for an exponential cost increase… there is a metaphor about life in here somewhere

1 Like

I don’t know if they’re necessarily bad, but they are somewhat poor; one thing they could do would be to increase the skill bonus of this order
35% 3 kills
70% 6 kills
140% 9 kills

It is so anticlimactic to do so well and be greeted with this. Just discouraging to play. They give no incentives to do better or capture points and then are surprised when the player base are always so negative. Either they do not give a fuck or are so incompetent that it is laughable. Or both, or just take on too much instead of planning out updates and communicating clearly on what they plan to do. Their whole way of doing things is archaic and dumb.

1 Like

From videos I see of people playing air, like top tier jets, youtuber Trpekas for example, if he gets a good game he unlocks a full modification and then some, from a single game. In ground, you can drop a nuke and still not research the laser rangefinder or a new dart. That is pathetic beyond belief.

Let me know if I’m wrong about the air modifications, but from my impressions if you are good at air it is easier to spade a jet than it is to spade a tank. Might be differences in the game modes themselves, but even then there shouldn’t be such a disparity, seeing you respawn in ground games and take multiple vehicles most of the time, that additionally spreads out the research which makes it even worse.

1 Like

Air realistic vs Ground or Naval realistic is tricky to properly compare becuase its single life vs multi life.

There is a finite amount of people you can kill and when you die you are out. So the rewards are balanced differently.

But even in Naval vs Ground, where there are both multi-spawns, bluewater at least, both vehicles and mods feel quicker, though inversely matches can also be longer, which does counter-act that a bit.

But Ground definetly takes a disproportionate amount of time more to spade things.

That definetly doesnt help either.

1 Like

It should be addressed. This game does have a lot of problems. This patchwork of half-assing updates and new features does not benefit the game in any way.
I wish they would do an update with minimal new additions and just focus on quality of life/bugs/broken features. I don’t think players will be sad about them not adding another 20 premiums into the game if they get better gameplay and rewards for the actual gameplay.

1 Like

i think the problem with activity time is it doesnt feel like it respects that dying is extremely normal for ground RB

2 Likes

No premium time, or premium vehicles used for this nuke and the rewards were mid lol.