Fighters already work without first spawn mechanics.
The “CAS problem” was answered on day one of GF and is still there to use.
Fighters already work without first spawn mechanics.
The “CAS problem” was answered on day one of GF and is still there to use.
Then spawn a fighter
Let me quickly get top tier air in USA, Germany, USSR, Sweden and Italy.
I’m sure this won’t take me thousands of hours and cost tens of millions of RP and SL, grinding something I don’t enjoy. Clearly not a solution.
It’s quite funny how people started admitting SPAAs are not a real counter to CAS, but still won’t admit something is broken.
You don’t need to be top tier. A bi plane can shoot down a chopper for eg and are harder to target with top tier spaa as well. I run p47 till the ad4 and jets after. Point is you don’t have to be top tier. Having anti cas ability in your line up is the game. This is why your struggling.
I tried, you end up in circles (conversation).
Prior to any major changes or a new mode some just want to ignore and make it worse (well, not “want to” but this is the consequence).
What would happen if fighters with air ammo could spawn first?
I do not think every fighter has this option. Also it is not the timing of the spawn it is the lack of will.
Just make sure that the ammo is as low-pen as possible, everything else is made too expensive.
And/or do as arcade does “realistically” now: remove all ground position information for fighter pilots.
Some base pen is their max pen and if used right is going to still be “an issue”.
The other option then mucks over cannon CAS options I suppose.
But as I said, you can get into CAP just as quickly as CAS, maybe much more an issue in Modern Thunder, but that is what you get with Modern Thunder and can completely avoid being at the end of a lot of RP/SL grind.
My idea is to basically create an “at start” air superiority mission that can not be easily abused as CAS. If possible, with use of existing rules and mechanics.
Planes which carry ammo for ground attack would get ground info, but could not be spawned early. And it would be cheap enough to be still able to spawn tanks later. Something like SPAA. It could also be made to contain at most x fighters of each side. If one of x is lost, another can spawn.
Sorry I don’t understand this. RP/SL?
Purely that in my opinion fighters first is not required as you can get in CAP as quickly as CAS as it is anyway.
But to get CAP requires some religious ritual: You need to sacrifice yourself on fast horse at one of the temples, then reincarnate as a flying god, and if not successful, you will be banned from the pantheon for good.
What would happen, if you could bring up a pure air superiority plane without ground strike ability at the very start? This is more realistic. It also offers the ability to grind air, without using too much tanker blood.
I am not selling this as “the solution”, I just wonder what would happen if it were implemented.
First of all at start of match you would have to gain air superiority, you would need to make a choice, fighter or CAS, then the other side would be able to counter this with spaa, then the other side can counter that with tanks. Due to the 1 CAS/ plane limit there would only be a minimal amount in the air
Fortunately an Atheist like myself is able to overcome such sacrifice for the greater good, with no promise of an afterlife too!
Waste of a spawn/SP if enemy don’t bring a plane, or too many/few choose overall to.
In part people feep free to spam CAS at times as they know many are unwilling to even try.
It is a valid topic as many put this idea forward over the years, I just personally am not sold (which doesn’t matter ofc as I no longer play).
It was tried on many events (WW2 chronicles) and long time ago in the mode itself. It failed and showed that playing as a tanker isn’t really ‘fun’.
The best example was in WWM, where You won games by just having better air, no matter what happened on the ground really.
You would need tanks to CAP
If You kill all enemies on the ground, You win the game without an issue.
You can have bots capping the points if that is the only role You want to give tankers.
You would have to gain air superiority which could be counterd! You only get to spawn once with a plane, ifvyou choose fighter you not much use for attacking ground
So air deciding outcome of the ground game?
You have.
Air superiority can be counterd , and the end result is tank battle. You only get 1 plane