Hey folks, for the past weeks, I’ve been playing with germany vehicles and tried both Marders, Raketenjagdpanzer, the HOT one, Ozelot, the german BMP, kPz 70 with ATGM, Begleitpanzer and experienced the same situation with all of them:
All of a sudden, with no reason apparently, they just refuse to fire the ATGM (or fliegerfaust, considering ozelot). It’s pretty annoying since I can’t do anything in the match if the vehicle only have ATGM ammo. I spawn to get a trip through the map and wait for someone to kill me. Tried to rebind keys, bind another keys, or fire through the radar screen and nothing. Sometimes they work properly, sometimes not. Apparently, they don’t have issues at ground arcade battles and the test drtive.
Has anyone experienced somehting similar or does know how to fix that?
If you ever experience it again then take screenshots in all the situations where it doesn’t fire in that match and then bug report it (the screenshots are a requirement and aren’t for the images. They put a tag in the code/logs so that the developers can look at the parts in the code/logs that are relevant and not have to sift through tens of thousands of lines of text to maybe find something).
You can bug report it here (just search a bit first so that you don’t report something that is already reported and known about): (Gaijin.net // Issues)
A guide on how to report bugs can be found here: ([Navigation] Technical Knowledge Base | War Thunder Wiki)
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Dumb question. Does it works normally with Windows Snipping Tool? It kinda add a layer over the game and Idk if the game still recognizes as a print to generate the code.
No, you have to use the in game screenshot key bind to take the screenshot :)
(there are two options, with and without HUD, i don’t think it matters but having with hud is probably the best option as it also visually shows more things that could be used as clues)
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I could be totally wrong here, but it seems like the same bug that i made a bug report about, basically if you exit the radar control screen in a bad way, such as dying, pressing esc, drowning etc, you will always need a lock to fire your atgm/sam.
Only fix that I know of right now is to go to the radar control screen and exit by pressing the keybind again, you will be able to fire without a lock again (irst or radar)