GPS guided munition now has horrendous accuracy

I just bought the night attacker harrier, wanted to chill and bomb some AIs with JDAM for fun in ARB, only to find out all GPS guided munition just got nerfed yesterday. I believe this nerf is intended for KH38 since it’s already cracked before adding GNSS feature, but why nerf every other GPS guided munitions?

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good riddance guided air to ground munitions should be removed from the game.

Edit:
Ah yes the WT Forum where stating your opinion is considered “inapropriate” by the community

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I just bought the night attacker harrier, wanted to chill and bomb some AIs

Are we humans now AI? CAS is fine for Air RB, read the message next time.

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You do know that there are gamemodes besides GRB right?

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As all weapons are available in all modes my point stand. gaijin also ruled out the posibility of limiting weapons use to mode in any way shape or form.

So again my point stands.

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see above

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This change doesnt really affect GRB because GPS guided weapons arent usable against moving targets and rarely do people sit still long enough for them to be used.

But their main use was in ARB/ASB where AI targets are static. Also the main GPS guided weapons used in GRB are the big ones like FABs which are totally unaffected by this change due to warhead size.

TLDR. This makes 0 difference in GRB but basically renders many GPS guided weapons unusable in ARB/ASB.

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Hence why I said “guided munitions” stop changing what I said to fit your imaghined narrative.

No, they are used on all aircraft in ground RB becvause targets there are usually stationary for more often than in air RB.

that is just categorically not true.

It makes all the difference.

Its amazing how your entire point is

  1. based on your fasle interpretation and misrepresentation of what i said
  2. on your believes on matters which are either impossible to prove or outright false.

In short, you tried to make a point but lacked all necessary data to back it up, so you just went and made it the f up

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This thread is about GPS wepaons only not all Guided munitions

and you said you wanted ALL guided weapons removed form the game. period. That would also affect ARB and ASB as well

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cry harder and eat JDAM’s like a good tank

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Man all you have to do to avoid GPS guided stuff is not sit in one place for half a minute.

Anyways to the main point of the discussion. Yeah honestly I agree they nerfed it a bit too hard, GNSS was slightly overperforming before. There are other people already working on bug reports for getting each country’s GNSS to their accurate performance which will make not GLONASS a lot better.

Honestly I feel like gaijin did what they did for SAMs, and took russia’s to be the standard for how it is. Except luckily, unlike SAMs, we have plenty of documents confirming GNSS performances.

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Tell that to Gaijin and leave your overreacting comment someplace else, i don’t really care unless you can do a refund for my harrier

Just imagine they’re operating in an electronic warfare environment where gnss signals are degraded.

That makes sense, that explains why most of the missles fail to kill now, The game is truly as immersive as it gets!

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Pff.
Gaijin removed CCIP from the Mig 21 SP-K from germany just to sell a new Mig 21 version with CCIP, despite the fact that the SP had CCIP in reality, so get used to it

While I’d love for this to occur, its not, gaijin has generalized so much stuff off of Russian data that has or will never change.

Why do you think the 10 meter CEP was added to begin with, its one of the average CEPs for GLONASS bombs.

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What may be modelled with the 10m error is not the CEP radius, but twice the radius. CEP only covers 50% of hits, twice the radius almost 95%. By this metric GLONASS guided weapons should have a 20m error value however.

But I’ll test in a bit to see the hit distribution and whether it can hit outside this error value (due to guidance of course) or not. I’m thinking it will be an uniform distribution, which is of course not correct…

I also wonder what affect range has.

I dropped 4x PW4s onto a destroyer from about 6km away, spreading them down the deck like I would in SB and 50% missed.

Id maybe beleive 10m of deviation for a long ranged drop or a lofted bomb, but seems like a lot of deviation even at relatively short distances.

Gaijin likes realism but only when it’s easy to model

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So apparently the spread is actually rectangular (with sides equal to 2x the error value), not circular… tested on a completely flat map. Maus for reference (roughly 10m in length).

A-10C and GBU-39:
Groups with arrows were low altitude drops at “fast” and short ranges.
Other groups are dropped straight down.
image

F-15E and GBU-39:
Top group was launched from far and high, rightside.
Rest were low and fast from directions shown.
image

F-15E and GBU-38:
Right group was launched from far and high.
Rest were low and fast from directions shown.
image

Spread pattern seems affected by impact angle, so low and fast/short drops vs high altitude and far drops. It’s possible the error includes height which may explain it, otherwise it may simply just be the guidance not having enough time to adjust. It’s likely that the bomb tries to hit with a random coordinate inside a cube (with sides of 2x the error value) aligned with the world coordinates. Distribution seems to be uniform, but it’s quite weird at times (like in the A-10C top left group).

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