Okay, so after many many games with this vehicle; I can confidently say that the outrage about its BR is completely justified… The best game I got was five vehicles destroyed, however that was in a game where the enemy team was one of the worst I’ve ever seen.
While playing it I noticed a few issues; primarily that scouting with binoculars is broken right now, and has been bug reported making it a fairly useless scouting vehicle as you cant scout with binoculars in a lot of scenarios. That and, despite it being a rank VI vehicle, it doesn’t have access to a scout drone. There’s also an issue with it turning.
For some reason, when you are on even a slight incline (I’m talking 15 degrees or possibly less), holding W and A or D to turn, will make the vehicle struggle massively. It can neutral steer fine, however trying to do a moving steer from a stop just stalls it out essentially.
While the vehicle is heavier than the regular scimitar, it is MUCH slower, mainly because of the added cage armour that is currently (i know its getting a modification to remove it) not able to be removed. That combined with the fact the cage armour literally does nothing to protect you, it makes it even harder to see why the BR of it is so high.
The gun has no commander override either, meaning you can not use the commander sight to aim the gun and instead you have to use the gunsight which has ALOT of zoom, which is expected of a scouting vehicle.
The engine sound is loud I believe, specially considering its size. I know gaijin have used engine sound to balance vehicles in the past, but you can hear this thing from a good distance away and because of its height, you cant really hide it.
Many things you will fight, will be heavies or weird soviet tanks that are a volumetric nightmare. Maus, T-10M, Obj.279, Obj. 775 etc. meaning that a lot of the time, you cant take the fights you are forced into, and you dont have the manuverability to get to the correct position to, or in the case of the Maus, there’s literally nothing you can do to it.
The summary is that, I genuinely cant understand why this vehicle is at 8.3 and the standard Scimitar is at 7.7 despite it being worse in a lot of ways, and only better in one. The thermals. This Scimitar is a sidegrade at best, and to say its comparable to Warrior enough to be the same BR is laughable. This thing should be at either 7.7 with the other Scimitar or at most, at 8.0. Even then, It would benefit from having its APFSDS as mentioned previously in this topic. That APFSDS round would help this vehicle, specially if it goes to 8.0 and it would help the Warrior at its current BR as well without making any drastic changes.
Yes I know, skill issue etc etc, I’ll get the comments out of the way now as I know I’m not a top league player and I am not amazing at the game, but I just wanted to give a genuine review after the first day of having access to it and trying to grind out the modifications.