The gun with darts is based on the 2A72, which is somewhat similar to the 2A42
source…?
what has the a10c done now
mmmmnh you should refer to the aim 120 thread and figure out why that is…russia still have the best missile in the game as far as fox3 go…
ZBD04A has darts, gun is the ZPL04, which is identical to the 2A72. The 2A72 is identical to the 2A42 (minor differences, same ammo). Meaning that if the ZBD04 has APSDF then the BMPT should too
modern HMD that can literally tell you the positions of friendly ground and air units (only the eurofighter can also do this) as well has sensor fusion MAW (which again, only a few aircraft get) as well as 4x 9M with HMD queueing and a metric shitton of countermeasures.
You have top-tier levels of awareness and protection, at 11.7
It also gets an insane amount of glide bombs which allow it to bomb many ground units which you can use to just farm points
MICA still better than R-77-1
I love you for bringing up the literal UFO that is the A-10C at any BR
BMPT should not get apfsds, its feeding system was not built for it
wooow america made a decent strike aircraft…
Lol what? The high drag high burn R-77 series? The PiLi 12s outclass that even. Be serious.
which is broken?
Yet you completely ignore that.
more range than mica
less draggy than mica past 7 km
pulls the same as the mica
no launch angles
R-77-1 is indeed one of the best missiles in the game, but PL-12s are definitely also up there.
Not entirely sure on the rankings now due to GNSS Fox-3s, but PL-12A should be 3rd best at least
Then explain why the rafale dominates ARB
As a reminder of why Russia is artificially/shadow buffed in this game (non-exhaustive list) :
- BMPT belts don’t instantly disappear when destroyed (while NATO IFVs loose all their ammunition if their belts are destroyed)
- When russian vehicles repair => they have priority of repair on the cannon and breech (while NATO have the priority on the tracks and engine)
- Russian MBTs have autoloaders which can still shoot even when destroyed (while NATO autoloaders can’t do that)
- Mi cannons are incredibly accurate (like, really), more than they actually are IRL. Way more than AH or Tiger cannons.
- Spikes/MMPs are broken (gotta love hitting commander MG 2 times in a row, a cannon then 6 ERAs eating the ATGM) ;
- Bradley TOW-2B missiles are broken (ridiculous damage model) ;
- Tandem ATGMs sometimes get eaten by ERAs instead of getting through (the whole point of tandem ATGMs) ;
- Russian IFVs can launch their ATGMs on the move, while NATO IFVs cannot, for some reason. Also, NATO IFVs need to deploy the ATGM launchers, which takes a very long time ;
- NATO MBT armors being paper compared to reality and russian MBTs ingame ;
- NATO MBTs getting nerfed to the ground (turret basket and electronics everywhere now, except the Arietes I think. We’re still waiting for t-series basket, maybe in 8 years we don’t know) ;
- NATO MBTs not getting their best DART (Leos, Leclercs, …)
- T-series model are broken (ERAs/side armors in general and autoloaders eat DARTs ( Russian Bias in 2026? - #1603 by SnuggyNyx , unbelievable), ERAs eat ATGMs, the whole model eat bombs ( Stalinium armor? - #684 by TROOPER7 : what is THIS seriously ??!)
- LMURs top down approach are correctly modeled, as well as their damage model => AH-64E AGMs are completely BROKEN compared to these, you usually need 2-4 missiles to destroy MBTs/SPAAs/BMPTs
- BMPTs are broken, no need to develop here
- Pantsir-S1 best 12.0 SACLOS SPAA in the game (12 ready-to-fire missiles, multi targeting system). Let’s not even talk about 12.7 Pantsir, this will end top tier experience pure and simple ;
- Tiger helicopters still at 12.7, why ? 8/12 FnF missiles VS 16 for other helis, 7-8 km max range VS 16/25 km max range for other helis, no IRCM, climb slower than other helis, HAC and UHT don’t even have a cannon ;
- 75% of small maps, advantaging russian MBTs because they rush you in corners
- To shoot at russian MBTs, gotta go pixelhunting. Urban debris on the ground ? Good luck shooting at LFP. The MBT does zigzags ? Good luck shooting at LFP. The MBT has bushes all over UFP ? Good luck shooting at driver’s port/breach (especially when you have the blur motion on, and that those bushes will “melt” with the tank’s armor in a blurry weird way). You shoot at russian MBTs from far away ? Good luck, gotta go pixel hunting. NATO MBTs in comparaison ? You point, click and shoot. Simple, easy.
- Russian MBTs don’t need to have the best pen, because NATO MBT armors are paper. They have basically the same speed going forward. They now have basically the same reload speed as well (6.4sec reload = +/- the 6sec reload some NATO MBTs have). They of course have so much armor that even top NATO darts can’t frontaly pen.
- IFVs : russians have IFVs with much higher fire rate, laser accuracy, 2 cannons (1 main for HE/ATGMs, 1 autocannon), much faster than some wheeled NATO IFVs. NATO IFVs in comparaison ? Bushmaster, completely garbage.
- Yak-9k, completely broken.
- Been playing some 7.3 US recently. Noticed something. Russian heavy/medium tanks, and some of their tank destroyer, are almost unpenable, IF YOU PLAY A NATO HEAVY TANK AGAINST THEM. IS-3 ? Gotta go pixel hunting in that turret neck. IS-4M ? Same, but the spot is even tinier (gotta love bouncing on its side with a 224mm pen shell too). T-10M ? Don’t even think you can pen that. Object 268 ? Gotta go pixel hunting in that driver’s port. T-54/55 ? Gotta go pixel hunting in that tiny cupola, berely visible). Hell, even some of their T-34/44 will bounce if their turret is angled weirdly. NATO heavy/medium tanks in comparaison ? Multiple weakspots, side will not bounce against a shell (even against russian SPAAs lmao), if you turn your turret a little bit, you’re done.
- T-series MBTs have IRST + HE + Proxy HE + ATGM shells. Some NATO MBTs don’t even have any of that (EDIT : they just gave Leclercs and I think Arietes HE shells, that’s a start).
- Sweedish IFVs still don’t have IRST
So many more things could be said. NATO SPAAs don’t have cannons. Russia has literally 10 MBTS/IFVs they can use at top tier, worning out NATO forces because they don’t have as many => which leads to constant losses against Russia at top tier GRB. Russia has that 1 ship that doesn’t even exist. KH 38s don’t exist too as well. In the main trailer, it’s the russian MBT that wins against the Abrams. When the AH-64 launches missiles against the russian MBT, we can’t see if the tank exploded or not, because they cut the scene. A lot, lot more.
does not pull the same as MICA
MICA also has this
More range isn’t that much of a benefit considering the meta is close/medium range performance
MICA also has the best seeker out of all Fox-3s
Here’s my big brain counterpoint: try flying any Russian jet in sim. Those radars are just fantastic /s
Also trailers are in-game bias now ig.
[quote=“MiGoon Fox-3, post:32, topic:321487”]
which is broken?
Yet you completely ignore that
what change would you like to see in the a10c…at 11.7 in sim it faces r73 carriers magic 2 carrier…fox 1carriers its is slow furthur inhibiting the aim 9ms range but a significant lot…your a10c argument is kinda insane when su25t and sum25sm3 have vikhrs that can be used against any type of target planes included…
They do not, all modules are repaired at the same time.
Go tell NATO to make their IFVs shoot missiles on the move.
their darts are superior to Russian darts in every way…
Not anymore, especially now it’s going to 5.3.
No T-series MBT has proxy HE, ATGM shells are not that useful.
They cut the scene, due to timing for a trailer so it syncs with music…