Absurdity, this needs to be addressed.
and sincere thanks for sharing this
Jesus H. Christ, it’s an old issue (like old as War Thunder itself, but initialy it only affected M-geschoss which had less sensitive fuses than any other 20mm HE and some higher caliber cannons) that was fixed edit: in December 2023, it’s been OK for like a 1,5 years and then they broke it again in May, only this time WAY worse (as it affects almost every HE round in game).
Since it greatly benefits Soviets, and basically nobody else (Mosquito sucks either way), of course Gaijin decided to not fix it.
Also they don’t play their own game and can’t track their own bugs.
Absolute cinema!
Just tag one moderator who can be trust for this issue and let’s hope it can be forwarded to dev.
I wish it was that simple…
If it worked that way, there wouldn’t be so many pp complaining about what is happening here;
the biggest issue is that they don’t listen to us, in the example we just gave here, the mods marked the issue as accepted, and locked the conversation, and kept the case dismissed for more than 2 years;
In the other case that they told us, they didn’t fix the issue for over 2 years too, and then after pp brought it up again in another bug report, they locked the report and marked it as a duplicate, without solving the issue
I mean I made a report how Incendiary ammo is basically usless compared to even just API.
https://community.gaijin.net/issues/p/warthunder/i/J5e8O2F8Lafs
Did something change? No.
Edit: I made it, mostly by sim complains, but it certainly applies for everyone
I mean, right now majority of Soviet props don’t fuse HE shells, and now the problem is universal, affects both planes and AAA, and the bug report has been shut down because there is some other bug report on COMPLETELY DIFFERENT ISSUE, so it’s a duplicate. Yeah.
I guess at this point it’s safe to assume it’s intentional.
This is driving me nuts
I have 5 cannons
2 of 20mm
And 3 of 30mm
I really don’t understand these things
Each time I fire, at least 259.2g of TNT comes out of the x3 30mm and 59.52g of TNT from the x2 20mm barrel.
How the hell does the equivalent of a hand grenade per shot doesnt makes a Yak-3U a quadriplegic?
But it, with its two 20mm cannons firing 17.24g of TNT, can obliterate a plane three times its size.
From the damage I can tell you none of your 30mm hit his plane, only 2 of 20mm HEI (minengeschoß) hit enemy fuselage and left wing. Look at orange part on left wing and fuselage. That’s how german 20mm state now. Compared other 20mm that can easily ripped enemy wing with single hit from 20mm.
But hitting with the 20mm at that range would be a miracle.
I mean, the 30mm are super close to the 20mm + the nose 30mm one, so idk, its still 59.52g for the 20mm, the state of the german cannons (and cannons in general) is stupid
Don’t you know it?
The plywood directly comes from Stalin’s garden, of course it can soaks massive amount of damage.
Silly americans and their “steel”, plywood is obviously the superior material
“i think only the 20mm hit that yak3u and because the mk103 has higher velocity 860m/s vs the 20mm of 785m/s but not only that the 30mm bullet is heavier and has way better ballistic and lose less speed in range so yeah you need to shot them separately to take full advantage of that because you can shot from 2km head on and hit way faster than any gun maybe the 30mm is actually really good and the damage is way better than this if the air target round hit not the Incendiary ammo so yeah mk103 are rare case that 30mm still work 30mm aden for example dose way less damage it feels like 20mm mg151 and the type 5 30mm Japanese one is in middle some time one tap some time give you good old a hit”
hahah yeah i always forget that yak3 wings made from wood
Once I’m back home I’ll throw in a Yak-9k after taking several 20mm to the wing.
Guess what? He didn’t lose it.
I’m using Ta-152H in ground RB to remove some CAS.
My 2 biggest issues:
- Soviet planes
- Soviet SPAA (by far the best anti-air vehicles at WW2 BRs, 25 and 23mm cannons are the bane od my existence. 37mm is useless because there’s like 0 difference in damage between Soviet 23mm and Soviet or German 37mm, they are better than 20mm, but actually a 1 or 2 shells from Skink happily rip off my entire tail or wing from 1200+m away while I am flying away at way ovee 100m/s ).
With Ostwind I routinely need several hits to take out anything, because 37mm M-shell has no real advantage over lower caliber under real sh*tter. 2-engine bombers can tank 30mm from Zerstorer all day. I switched to AP as it works more reliably, lol.
I suppose maybe the 700g Pzgr.18 at 790m/s will be the main round until fix?
(When they someday correct the Pzgr.18 that is, tho i do plan on making a new report for Pzgr.18 and Sprgr.18 as well as the missing rounds and for the Navy., as soon as another document is digitalized.)
Yeah…
Fun fact, that’s not even a plywood plane. The damage is simply THAT dogshit.
I was lucky I landed some good shots on his tail, but about 5 shells to the left wing, most likely APi, APHE and 3 M-geschoss did nothing significant (I assume tail tanked similar amount before giving up and I missed with MK108).
5 Shvak shells to a wing of goddamn Do-335 would slap it out of the air in an instant.
I know this is 20mm topic, but look at this.
Yak-9K, shot from 200m with MK108 night belt, so all 30mm M-geschoss.
It actually exploded.
Look at the ABSOLUTELY DOGSHIT wing damage.
That’s 30mm, 330g, 90g of TNT equivalent going over 400m/s effective velocity (so a ton of added kinetic energy) doing nothing to a tiny fighter.
Stalin would be proud.
Hahahaha, I hit him TWICE in that wing actually.
And both exploded.
Why?
Because MK108 night belt has 0,001mm fuse sensitivity, it explodes every time, unlike most HE shells in game.
Now this is Yak-9K wing after 2 MK108 impacts, the wingtip one did absolutely jack fruit other than removing the aileron.
I guess he got bonus protection from na… …tional insignia.
Luckily 3rd hit was to the fuel tank and actually delivered some proper damage, our friend joined russian space program:
It was all 30mm as I spent my 20mm trying to kill Object 211.
Is anyone willing to tell me German cannons are working fine?
So protection analysis is basically lying?
When HE stopped working it only affected player controlled vehicles.
Which I joked about how there’s some hidden modifier that reduces damage and they accidentally set it to max, so now HE rounds wouldn’t damage players anymore but spark instead. 😏




