Well if it wasnt the ping then id say you just got gaijinned. Happens millions of times a day. I mean they also modelled it so one 35 mm API-T round into the cupola of a m48 instantly nukes the entire crew for years now. And the moment they tried to rework how the aphe nuke rounds work half the community went nuts instead of even testing it first. But maybe thats just me. Weird stuff happens in this game all the time. Not worth going mad about it. Acknowledge that gaijin doesnt care, so why should u?
Same. Weird things happen.
Can someone check what kind of armor does it have at the point of impact? I don’t have a model on my client, so I can’t check. Could the shell have ricocheted at all? Is stuff like “Three-caliber rule” or something here?
let’s go ! Stalium bias left the chat.
I am more concered about the 122mm shell bouncing off the panthers ufp
that is 100% True
gajin was gonna balance APHE rounds and everyone voted against it
this was the biggest mistake every this change should been implemented because it’s more realistic and would helped a lot of tanks but it was ruined :(
It would balance things out more.
A foch for example ahould not be able to die to an APHE penetrating the commander rangefinder cupola.
game broken, 37mm APHE deals more splash damage than 183mm HESH, devs think its okay.
Flakpanzer can easily kill IS-3, IS-4, and IS-6 because they all have the same weaknesses around the driver port. Given the sustained rate of fire of the 341, eventually you’ll find that weak spot. Out of all those IS series tanks, I find the IS-2 to be the hardest to nuke, funnily enough. IS-3 is by far the easiest.
Heres another IS-6 kill for you from multiple views:
(turn quality up if YouTube tries playing at potato resolution)
Nope. A tanks armour is not universal. Flakpanzer 341 is the best tank at that BR (better than T-29, better than IS-4, better than your silly Somuas) because it can fire virtually unlimited 80mm+ APHE nukes that will find their way into any part of your tank that doesn’t live up to the vehicles statcard. Drivers ports, cupolas, machine gun ports, view ports. Things that wouldn’t be spammed at IRL but can be in WT.
T-95’s cupola is a prime example:
In fact, that first T-95 survived way more than normal. Usually the whole thing implodes in a few seconds.
Just keep believe that it was intended to be this way. This game definitely isn’t a garbage dump of bugs and imbalances.
Cool? Never said bugs don’t exist. That has nothing to do with the IS-6 having weakspots on its frontal armour that can be exploited in the unrealistic scenarios that occur in War Thunder.
Well, it WAS. If its bug, its either fixed fast or doesnt happen regularly. Gaijin did make that mechanic that way and believes its okay. If thy didnt, thy wouldnt keep it that way for at the very least a year now
LoL, keep believing that this game has absolutely no bugs that haven’t been fixed for years. Many of them are already so old that everyone has gotten used to them and doesn’t notice them.
No, i wont believe in that. I will believe in what i saw, and i saw them fixing the critical HE bug when they first introduced that mechanic in a day, and some other bugs of that mechanic in a month. So if that keeps happening after a year that only means they believe it works as intended.
Let them think what they want, but the trashbin is still full of bugs of any kind and color while they spend more and more time and powder on top of new ways of monetization.
That’s exactly what you describe.
Recently I have killed a tank by shooting its side angled at like 5 degrees. The shell did not pen the sponson bottom, it just magically went through.
WT code is faulty, and when you hit 10 shots per match, it kinda works OK, as the error rate is not high.
If you fire 400, there’s a good chance 1 or 2 will behave super weirdly.
This change would help, but the game needs also fragments that richochet. At least the big ones. Instead they happily go in a straight line and that’s it. A 200g piece of high hardness steel will not just “stop” because it steel turret interior, and 7.5cm shell with 30g TNT bursting charge will produce BIG fragments going in a fairly narrow cone. But these big fragments will ricochet and possibly break into more fragments too.
So a cupola shot vs Foch shouldn’t kill the entire crew. But sure as hell it should create issues inside the vehicle.
And I wouldn’t be concerned with this if these scammers didn’t take so much money for virtual vehicles that they make useless soon with their own hands in order to sell new ones.
The IS-6 definitely followed the usual cycle. It was stupidly OP and undertiered when it debuted, it was a serious problem to face when it was 7.3, now at 7.7 it’s a situational downtier monster. But it’s also much rarer to encounter, precisely because it is less effective than it used to be. In a way this ends up benefiting it because so many inexperienced German players just don’t know where its frontal weak spot is. It’s not like it’s a hard spot to shoot.
But anyway, digression aside. You are exaggerating. The community did this to themselves with the APHE testing vote. If APHE wasn’t busted, the Coelian wouldn’t be anywhere near so lethal, even accounting for volumetric bugs. The rest of the problem is down to the fact that weapons in WT are uncannily accurate and we can pixel hunt in a way that would be laughably impossible in real life, but good luck changing that without getting a community uproar.
How many people consistently play ground sim? And that’s only a little more complicated in terms of precisely aiming the gun. Or not more difficult at all if you’re shooting through binoculars. People like fast shooter gameplay and that’s at the root of everything you see in GRB today, smaller maps, uncanny accuracy, directional hit markers, APHE nukes, and also autocannon spam.
For all of that, the IS-6 is still excellent. The Coelian being only restricted to veterans means you won’t see it spammed en masse now that it’s no longer FOTM. In a downtier you can still clap German and American teams that don’t recognise your silhouette and don’t know what your weak spot is. You have a super workable combo of armour, firepower and mobility. You’ll be alright.
He’s definitely not a monster on 7.7 since he plays 95% of the games against full 8.0 - 8.7 where half of the shells are cumulative by default.
In terms of armor, even the King Tiger brings much nicer and smoother experience.
Also, It would also be helpful to determine the logic that scammers follow when removing some tanks from the branch leaving them out of balance, while other tanks are simply gradually nerfed.
And this only confirms their greed.