General Japanese, Thai & Indonesian Ground Forces Discussion HQ

I mean we kind knew it was gonna happen when they said they would add turret baskets

yeah, but now it will suffer more since it get penned everywhere.
i wish it got reload speed buff as balancing, but nah.
probably gonna play super passive after the new updates.

Gonna be real, it has pretty solid mobility, could be better but it’s still good. You shouldn’t expect it to get buffed now that it’s getting equal treatment to the others that have this that’s silly logic. Now yes I do hope it will get buffs but let’s just see how its KD handles once this goes live

sure it get same treatment as the other currently live tank, but it still lack armor.
even the mobility it’s on par with 80BVM so i don’t think it was that special.

It was really only a matter of time, but I was hoping they could fix the autoloader model while they do it because it’s nothing like what it should be and I keep getting hit by the extended back part that isn’t on the real one.

I got excited thinking you meant the rear turret basket , oof

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aw bummer, they should have added its missing armor alongside the basket

OOF i am extremely busy this week and don’t have the time nor willpower as I’m not excited about this btr. Can anyone else write it?

i mean it’s a long time coming feature since the add detailed vehicle, just a matter of time.
i think type 10 is a good vehicle, i just don’t think it’s 12.7 good.
it is easy to kill, now it even easier.

It is one of the best top tier vehicle to me if we only discussing the vehicle, but it not a great tank in recent update that encourage players join the close quarter combat by blocking most of the flanking route and snipping point which is the major play style of type 10.

Just give us the faster reload speed (2.5~3.4s) and CVT already, damn…

Criminal that they haven’t modeled a CVT yet, leaving it worse than the Type 90.

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Didn’t see anyone uploading images of the Thai BTR spall liners in the dev server so here they are:


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That basket looks like it tapers down an it’s not as large as the Abrams’s and leopards can anyone test to see if this provides any benefit or is essentially the same

Wasn’t the hull of the Chi-Ha and Chi-Ha Kai unchanged?

They were, but Chi-Ha have two hull variations. The early model is in-game on the Chi-Ha, though early Chi-Ha kai also used it, and the later model is in-game on the Chi-Ha kai, though later Chi-Ha also used it. Though, they don’t really have much of a difference in-game. The practical differences in reality is that the later hulls had both improved cooling and were better protected due to the exhausts being relocated to the rear, but neither of those actually have an effect in-game.

Destroyed Chi-Ha with later hull


Couldn’t find the image of an intact one that I was previously able to find a few months ago.

Chi-Ha kai with early hull

image

The Ho-Ni II prototype used the early-production hull, though the Ho-Ni I for some reason used the late-production hull instead and early-production hulls were apparently only used for the Ho-Ni II rather than the I or the III.

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well they spall generator now, so side shot is most definitely broke horizontal AND 1 shotted the 2 turret crew

So about the missile of the BTR-3E1 it seems that it will no longer drop after launch like they showed on the stream which is accurate to the real missile and also will make this vehicle quite deadly because it now can hit with its missile even at point blank.




I think the BTR-3E1 is potential for a really fun vehicle, at least if play as a ATGM carrier, the actual ATGM carrier variant might obviously be even better.

A few pictures of Type 61 in HD <3



Now we can have both Type 61 equally beautiful !

The Ho-Ni family is completed !

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Nice screenshots!

Can you move the missile launcher on the BTR independently?

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Still can’t believe they intentionally skipped the Ho-Ni II’s APHE. I’m excited for the tank and all but I really don’t think I’ll get the same enjoyment out of it with HE or HEAT.

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