General Japanese & Thai Ground Forces Discussion HQ

If they do that they have to give the Gemanys the KF but they’ve repeatedly stated due to the fact that it was bought by hungary germany cant get it

True, they’re some of my favorite Thai vehicles. Only reason I didn’t bring them up was BR, my guess for the Stingray is 9.3-9.7 maybe. But thinking about it the M60A3 TIFCS doesn’t seem like 10.0+ material either

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It wasn’t just a weird Thai idea, it was a genuine export offer for the Stingray turret to be used on older chassis and there were even US demonstrators for it on the M551 and M41.

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With Thailand already operating the M41A3 this could’ve been a good way to upgrade those old tanks for capabilities close to the new Stingray tanks at a lower cost than just buying more Stingrays. Though I guess in the end this was still seen as not worth it considering this never actually happened.


I think the US still has other equivalent options. I think by KF41 rules the production variant used by Thailand is off limits, and so is the Thai M41A3 with Stingray turret, but there is other Stingray types that could be added instead.

Stingray II

Another export tank, but since it was never designed with a specific country in mind and never adopted it’d go the US tree anyways.

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M551 with Stingray turret

Another general export offer that wasn’t ever adopted.

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M41(A1?) with Stingray turret

It’s a bit different from the Thai vehicle, mounting a machine gun and maybe (I couldn’t confirm this) using a different chassis, so this is also a US tank since it was never specifically made for or adopted by another country.

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Stingray “(P)”

If they are salty enough about not getting a Stingray, they’ll just get a prototype/demonstrator with slightly different smoke placement. There’s a ton of US players, so chances are high that enough of them complain to get this anyways.

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Can we expect the Stingray to perform similarly to the VFM5?

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I would discribe it as lighter protected Leopard A1A1.

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As it is rn, the KF41 is much worse than the Puma anyway. All that APS looks nice in theory, but it rarely works. If you ever want to play Italy, just get Freccia instead.

I reported on the fuel tanks of the Chi-Ha and its variants. In the game, the Chi-Ha series has batteries and oil tanks incorrectly modeled as fuel tanks.
https://community.gaijin.net/issues/p/warthunder/i/O66Fw41Xi452

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MPMS, Chu MPM’s and Type 96 APC with Type 01LMAT/Komatsu LAV with Type 01 LMAT atgm could be a nice 10.3-11.0 set

if i recall the MPMS was accepted a while ago but never got anywhere

low defence/no defence and lightly armored but for the most part fire and forget (limited to amount has + ammo crate)

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Just realized this while looking at the Type 74 (E), but the all of the Type 74s should be able to use a dozer blade. It’s explicitly stated in their Outlines in two places:

Section 2. Main structure / function:

(8) A tank can be equipped with a dozer device consisting of a soil removal device, a hydraulic device, and etc., by modifying part of the vehicle body.
(9)* Tanks can be equipped with demining rollers according to the Formal R 3603 by installing the additional equipment shown in Appendix 7 and Appendix 1. (Excludes vehicle equipped with a dozer device)

*(9) is only included in the Outline of the Type 74 (F) and the Type 74 (G), though no Type 74 (G) has ever been modified with the Type 92 demining rollers or their placement joints to my knowledge.

Table 3: Structure, performance, and specifications of each part

Number 34/35* | Dozer device | Straight dozer | 1 set | Special accessories

*It is number 35 in the Outline of the Type 74 (G), number 34 in the Outlines of all prior versions.

Link to rough translations of all Outlines

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All modern vehicles aside, I’d also like Japanese tech tree be filled with more mid/low rank vehicles, in particular, if Thai sub is added, I look forward for this thingy to come alongside it:
grafik
No armor, not the fastest and overall less of a SPAA but with gun similar to the one we have in-game can be a funny tank annihilator

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Did Thailand ever acquire the high-velocity ammunition developed for the “pom-pom?” I’m guessing no, which would mean its anti-aircraft ability wouldn’t be as good, but it should still be a fun tank.

The Type 76 and 81s would also be neat, though practically identical if they’re both added so I figure at least one would be premium. The only distinguishing features between them is the the Type 76 uses the original Mk. E hull, while the Type 81 uses the later Mk. E hull that incorporated features of the failed Mk. F prototype.

The Type 83 (Ha-Go) could also work, since the Thai modified it at one point to first remove the shrouds from the machine guns, and eventually outright removed the turret machine gun. This could be reflected in having an impact in-game by giving the Thai Type 83 a slightly faster reload.

Lastly, the postwar imported T17E2 and the converted M3 halftrack into SPG would be neat and would fit into the low ranks without ruining the aesthetic. The T17E2s could also come in two modified versions, with the initial version in service with the Police having been converted to use a single Type 97 20 mm. That would effectively make it a wheeled So-Ki. When the Army acquired it, they replaced the gun with a Madsen m/38, which should have slightly better ballistics than the Type 97.

The M3 halftrack was also the basis for two SPGs, one by the army and one by the navy. The army one used a modified 105 mm Type 80, a Bofors L/22 that had been rechambered for 105x372 mm R due to the stock of Bofors 105 mm ammunition. Theoretically, this would give it the capability to fire everything that the Sherman 105 can. Practically, I’m not sure if Thailand every received M67 HEAT and the M1 HE is not powerful enough to be used even at 1.0 alone. Gamewise, Gaijin already showers vehicles with ammunition and ordnance they never used (i.e. Type 87 RCV & APFSDS), so it’s a moot point. The navy one used an old 47 mm Hotchkiss from 1885. It would be somewhat usable, having somewhere around 40 mm of penetration, but it would be far from good.

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As practice shows, ammo in this game is more of a balancing feature that Gaijin uses to influence the efficency of one or another vehicle and its BR (see Vextra 105 and Type 16 (P) and FPS). Since this vehicle uses “pom-pom” that can use this kind of ammo, Gaijin may easily add it to make it a “viable” vehicle (after all, there is pretty much no SPAAGs w/out AT ammo, except maybe M247, but that thing was dumb OP with both AP and HE-VT shells. The earlier was removed for, yet again, balancing factors).
Speaking of M3 w/ 105, if it was chambered to use American rounds, it can technically get HEAT round as well, being a balancing feature. Even if it comes w/out it (which would be pity), the HE would still bonk pretty much every tank even at 1.7 (Chi-Ha SG, for reference, has a bit more HE filler but far worse ballistics coupled with worse aiming capabilities). Funny auto-cannon cars will easily fill the 1.x BR bracket at rank 1 if Thailand gets its full line and not a continuation of existing ones like it was w/ air forces tree.
Overall, its up to Gaijoobles if they want to give or remove rounds, so, as long as there is possibility and some logical connection to addition of one thing to another (like naval “pom-pom” that, at the time of service, could use AP rounds, or Type 16’s JSW which derrived from British L7 and got a compatible DM23 round), anything is possible.