Also, no one knowsm somebody created discussion to rid of auto radar switch? Impossible to use SARH with top-down attack, every time radar switches to regular radar and losing target
Probably not going to be finishing the report I had planned for elevation dependent thrust on the AAM-4. Firstly, from preliminary numbers, it would significantly nerf performance in close range engagements. But even aside from that, due to the sources used for my old report and how I structured it, it would be pretty hard for me to pass an amendment to the report to properly incorporate the thrust curve…
I was came across this when scrolling through my gramps’s harddrive.


Could anyone help me identifying what these pods under the wings are?
Does anyone know what RWR the F-15J MSIP uses?
In game it says J/APR-4, but according to wikipedia, which doesn’t site any good source, it says it should be J/APR-4A since we have the 220E engines.
Cool pictures never seen them did your Grampa take them?
Could be a dead weight for training. But I have never seen anything like that.
Maybe whenever the thrust changes get applied to the AAM-4 you can try again?
There is a black antenna behind the right horizontal stabilizer. This is the J/APQ-1 rear warnimg device, which was installed on aircraft with serial numbers 958–965 during production. Since the corresponding RWR is the J/APR-4B, I think it makes the most sense to use the 4B if matching the camouflaged serial number.
TBF, its more wrong then that, because from what i’m aware the J/APR-4 isnt actually an APR-4 in the first place anyways, as the US refused to sell japan the F-15’s electronic warfare systems.
So, its an upgraded upgraded version of an entirely different RWR to what we have in game, lowkey kinda funny.
(And, yes, it should be the -4B, since acquisition papers which mention the J/APQ-1 list the RWR in the same cases as the -4B iirc)
Lol they really did make the missile do a barrel roll… supposedly from what i said theres a possibility of it being used against land targets, imagine a pantsir watching in horror as they fail to intercept it lol.
Can you send me these? Or, if not, could you write a bug report for it?
Well to fight inception you try to keep moving in spirals and wiggles its why during the recent Middle Asia conflict the new ballistic missiles would change direction a lot. The missile does not know its being targeted but its built to do a set of maneuvers slightly randomized. Also some drop a lot of chaff and flares on the way down which looks like a million warheads. Some warheads are also just a block of concrete meant to be a easy target to gobble up interceptors usually older missiles that have no hope. Eating multiple million dollar interceptors vs a written off weapon missile math kind of sucks.
Radar FK-3 Prototype 19 Ku-1
Photo.
Spoiler
The indicator is on the left, and the receiver is on the right.
The sub-indicator.
Back side.
Other photos.
Spoiler







Schemes.
Spoiler



Description.
Spoiler

A close up can determine what that pod’s purpose is for
Tried playing sim in the F-15J(M) and…
I don’t have guns, missiles, and somehow I have CFTs???
Which is NOT the loadout I took.
I think I know what happened.
I joined, noticed I didn’t have a loadout with AAM-4s and AMRAAMs, then joined back.
Ig that loadout is currently bugged, since I left and joined back after making it. Probably something to do with WT’s Spaghetti code.
AFAIK once you enter a Sim battle you are basically “registered”. Means that you can’t change loudouts for that battle or even switch to the other Team.
That’s what I figured.
Still, seeing CFTs on a J(M) is… interesting.
Does japan operate any arm’s? A bit of a shame that the f18 and su 30 are the only things with them at the minute.
Unfortunately not - ASM-3 has some kind of ESM slave mode iirc, but there is no true ARM in JSDF arsenal.
Whether AARGM-ER will be acquired for F-35 fleet is unknown.
Could we see asm-3 in game anytime soon? What are its capabilities over the asm-1/2 in game. Im assuming its an mmw seeker and thats why we dont have it in game yet or something





