I am a fairly new player but have grinded two lines to top tier at this point and one of my biggest gripes - there are quite a few at this point - with the game are the gamemodes especially on certain maps. Overall i find myself complaining about single cap matches and home cap defence (each team has their home cap close to their spawns - i dont know what its actually called).
Single cap versions are generally accompanied by single spawns per side. Especially at higher br´s someone is bound to just rush into a spot to just afk spawncamp if the maplayout doesnt already allow to shot spawn to spawn (f.e. fields of poland). Though i´d like to fault players for this behaviour its just an effective playstyle but it certainly plays a part in 1 death leavers and overall player frustration. Missing the ability to at least spawn at a different location is something that is needed in my opinion. I wouldnt even be opposed to having 3 spawn locations on larger maps.
When it comes to the home base defence type maps its a personal distaste for campy play. losing any incentive or pressure to move forward in a fairly static game by default results in exceptionally boring ridge/corner peaking games with little to no movement.
The triple cap layout is what i personally define as the classic WT gamemode and is by far the most enjoyable to me and i wish it was way more frequent as it currently appears to be. I am very curious what your guys take is on the topic of gamemodes.