What is going on?
Why did this need “fixing”? What was wrong with showing 150 / 80 / 80 mm ? What part of that was not clear enough?
I’m genuinely not smart enough to understand these decisions. Is this the quality we have to expect in the future?
What is going on?
I’m genuinely not smart enough to understand these decisions. Is this the quality we have to expect in the future?
I think it has to do with it being pointless in the presence of composite armor
Not a good enough reason for a wholescale change. Less than half the ground vehicles have composite.
Plus adding the ammo is useless. If you main the vehicle you already know what it uses. If you don’t, good chance you won’t understand what half the ammo references mean.
Updating statcards requires more effort than us checking the protection viewer.
Updating statcards is time and money not spent on fixing other bugs, implementing features, etc.
And with how things can change on vehicles that can change that already inaccurate armor statcard becomes even more inaccurate.
Having a shortcut to the protection analysis on the statcard is the best solution.
I’m not sure i understand your point. Are you defending the update that changed all the statcards by saying that they did it, so they won’t have to touch stat cards because it’s time consuming?
I am defending the change because it’s a better solution for studying armor.
Statcards are an awful way to understand armor, and they were always wrong.
The protection analysis needs to be the default method people study things.
There was nothing stopping you from using the armor analysis before.
150mm frontal armor on KT is pretty accurate. Now it says it has no armor. Same as IS-3. And you can’t even get an estimate mid-battle. If you weren’t sure if KT turret was 180, 185 or 190, you could simply mouse over the tank.
I don’t see how anything of value was added with this updated cards.
It’s perfectly fine, and as someone who’s played this game for, not it’s entire existence, but about 6 years, it’s a change I quite enjoy.