“Game limitations” Like thermal resolution categories, not simulating carousel reload rates seem to favor Russians?

absolutely gaijin literally models crewmen as knocked out

Takes 120mm to the face
sleepy

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for age rating reasons iirc. same way it says infantry neutralized

Age-rating in goon thunder, imagine that

Not quite sure how that’s relevant, but okay.

Are you saying the M10 Booker should have M735 instead of M900 because it’s never seen combat?
Or that the T-72A should have 3BM-46 because it’s still widely used in combat around the world today?

its pretty clearly meant to represent a Desert Storm M1A1

image

Firstly, Because… ?

Secondly, I don’t think regular tech tree vehicles in War Thunder are meant to represent a singular specific vehicle per se.
There are of course exceptions such as historical vehicles of which only a single model was produced (prototype), or vehicles such as the Ersatz Panther or T26E1-1 which represent unique modified versions.

I’m sure you could find some form of identification on a in-game vehicle that can be traced to a single historical counterpart, but the performance of the vehicle is simply meant to represent that type of vehicle as a whole.

For example, F-16’s have tail markings which match historical counterparts, but they’re not meant to be modeled after that very aircraft, just an F-16A in general.

i mean a Desert Storm M1A1 as in a base M1A1 with features and armament from the time, not a specific M1A1 if thats what you thought i meant

manure sellers are “in buisness”)

I’m not the one who wanted realism.

It was an example.
Type 10 with a round ready to be loaded is 3.5 to my knowledge.
That doesn’t take into account indexing, gun leveling, and any other factors.

Whether Type 10 can sustained 3.5… it’s entirely plausible indexing will cause it to be 4.0.
That could be incorrect, as I have not found any video of 3+ rounds being fired back to back with 3.5 seconds between each.

Cause even right now, Leclerc’s 5 second, and T-80U’s 6 second is still going next-round then loading.
T-80BVM’s 6.4 is 2 indexes then loading.

If Gaijin ever gets around to simulating indexing, and now gun leveling since they aren’t simulating gun leveling anymore, I’ll support that.

youre just speculating though, gun leveling is obviously took into account in the 3.5 claim as that exist because of footage, and indexing? why would it take 0.5 seconds.

It’s also speculation to assume 3.5 is a sustained fire rate.
Especially when gun leveling brings that to 3.87 seconds.
Or 3 seconds and 21 frames of a 24 FPS video…

Video source here: https://www.youtube.com/watch?v=Meua1-_u3M0

Worst part here is that the m829a2 is not underperforming at all. And that its probably one of the best toptier rounds in terms of damage.

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not in penetration likely, but its underperfoming like most modern nato rounds as it has no anti era capability modelled

It’s called “RUSSIAN BIAS” because Russian tanks suck so they need 500000% buff

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He says, never having played a single Russian vehicle above Rank I.

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Thats fair but its good enough. And in having anti era tip it would just overpower most russian vehicles. Still think in the us mains hands it will still be a dogshit tank…

m829a2 has no anti era tip afaik

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