That’s as true an elaboration as it is depressing.
EDIT: just noticed something about Normandy.
Like many of the changed maps, as we know, this was a map that had a lopsidedness problem: the two sides didn’t have access to equally strong positions, one was better off. The obvious solution was to give the other side equally powerful positions, instead the maps were nuked and flattened. Okay. But:
Normandy has also been shortened, in terms of length. There used to be a spot in row 1, * behind* the northwestern spawn, that was completely irrelevant to most games on that map, except for single-cap missions, with the cap being on the beach.
In that occurrence, that was a very good spot. It didn’t provide much cover, just a small bit of terrain to hide your transmission behind, and a couple of bushes. It was 900 metres away from the cap, and allowed you to engage both people pushing A, and people who were at the obelisk (where B normally is). Nice spot for a tank destroyer to go, not overpowered: you’re not invisible, and CAS can easily delete you.
Now, with the map being narrowed, that spot is gone.
I so can’t wait to get a single cap mission on this map with A as the lone cap now. The entire battlefield with A at the center ll basically be 400 metres wide and 600 metres long. “You will play frontal engagements at short range and you will enjoy them”.
Yeah, no, Normandy, American Desert, Middle East, and 38th Parallel are maps where I’ll 1DL most times as a matter of course. At this point just because they’re pushing it so hard on us I instinctively don’t want to even see these maps. Ugh.