you NEED to force people to spread out, to spawn at more than ONE spawn.
Thats 90% of my team. Only 3 people spawned on the other side, and we got steam rolled.

you NEED to force people to spread out, to spawn at more than ONE spawn.
Thats 90% of my team. Only 3 people spawned on the other side, and we got steam rolled.

Gaijins Fix:

so youre saying to make all flank lines out of bounds?
Spawns should be a large wide portion on the underside of the map not 1 or 2 points, also you shouldn’t be able to pick you spawn, this will not only encourage players to spread out and go for different positions every time and learn the map, but also make spawn camping harder since a tank can spawn anywhere in the red spawn area
Yeah, I dont know why Gaijin is so obsessed with everyone spawning basically ontop of each other
Because they basically have zero game design skill, Gaijin is basically just a team of 3d modelers and network devs pretending to be game developers lol
Maybe they were doing internal testing (BVVD and maybe one or two other people) and didn’t notice the problem?
:)
Indie Devs* that gets something sometimes right
I PERSONALLY dont think its a good idea,maybe put side objective that might boost/slow down ticket drain?Most people in game just go straight forward and die going 4 deaths,0 kills and 2 assists somehow
I’d like spawn counters so I can see exactly how many people plan on choosing the left/right or top/bottom portion of the map. It won’t solve the evident favoritism for certain regions of said map, but perhaps seeing that your team is lacking on one side before the match begins will encourage some additional spawns there.
Or in a lot of cases literally inside each other.
“If you are not driving towards the enemies you are not having fun”