Gaijin lack of action and balancing starts to become nearly unplayable, some balancing things are not done while some “patches” or bug fixes are just hidden buffs while some “patchs” are just hidden nerfs and weirdly there is no source on some of these “patches”.
Like per example the nerf of the TWS for the mirage 2000, No sources are posted and this nerf isn’t encouraged by players so why put it while the plane was already nerfed last patch with br changes (for the cs5).
How is that even supposed to make sense.
Gaijin needs to stop thinking about money and premiums vehicles to sale.
They need to rework their system, this becomes unbearable.
Also balancing vehicles on players stats instead of vehicle stats is really unfair to the most of the players, like per example a premium tank like the Al-Khalid is at 11.0 while having more/similar pen to 12.0 tanks and more mobility than most of 11.0 tanks, plus in a full downtier you are basically the top dog.
Why is it 11.0 well because it’s a premium, not only because it is a premium but mostly because the playerbase of that vehicle is incredibly unstable, some will do insane games other will spawn 2 times and do nothing, just because they bought their way to the top.
This balancing method from gaijin allow players and encourages them to do that, just buy their way to the top and use a vehicle that is very poorly balanced, this also causes a problem with player retention.
Gaijin needs to add some limitations to permit such behaviour, they could add a prerequisite but they won’t do because they are too greedy and love money too much.