You had direct line of sight of that Su-85 for 42 seconds before he first shot you.
It took you 5 minutes to do so? You have a Panzer IV on steroids with a 128 on it, you might not be as fast as that AEC, but you surely shouldn’t be taking 1/5 the match time to even see your first enemy.
This is you 1.5 minutes into the match. Your spawn is less than 150m behind you.
This is you 3 minutes into the match. You’ve moved an astonishing 350m! That’s 7km/h on average, slower than a 188 tonne tank with a power to weight ratio of 6.
By this point, you have 6 teammates on the A point in the city. You’re not even 500m away from spawn.
By that time this guy had gotten 6 kills. 3 in his AEC, 4 in his Wyvern. Hell, one of his bombs even got 2 enemies!
What were you doing…?
Getting shot at on the edge of the map by an enemy that you had seen for nearly a full minute.
Then get out of your spawn? If you don’t meander in the middle of a field, you don’t get bombed. The only reason why you hadn’t the first time is because this guy was taking strafes on enemies in the city, while you were riding the edge of the map.
I’m not dodging the issue… The only issue here is a skill issue, and I’ve addressed it very clearly.
5 minutes in you had nothing but 60 points. 40 from getting shot, 20 from dying to those shots.
This “broken mechanic” abuser had 2000 points from 6 kills and 1 assist. He only had 29 points from getting hit and dying, the other 1926 points were from killing enemies quickly and effectively.
What fix do you propose?
Better yet, what “timer” do you think YOUR post gives that the 50+ other posts didn’t?
As a final note to this comment, though… Don’t blame the game, nor blame the mechanics for being “broken”.
Get some experience. Learn what does work instead of throwing trash at what other people are working with.
It’s clearly working better than you…