Gaijin you keep telling us that you can’t push the game engine as some of us would like, because you want to keep users with older hardware still capable of playing at a decent performance, so I’m asking why is there still no FSR in War Thunder? FSR supports all GPU vendors, so it would benefit players with GPUs from all the vendors out there, especially older Nvidia GPUs which are excluded from the DLSS programme, yet still FSR works with them.
So why is FSR not yet implemented in this game? What is the hold-up?