French P39 Q Vs USA P39 Q

Why is the French premium P39 Q at BR 3.7 but the USA main tree P39 Q is at 2.7? They both look like they have similar stats, so am I missing something?

French player are better at the game.

Ok, well, I did a little calculation. Is that the French aircraft is a little lighter and has more engine power than the US one… It can carry 500 lb bombs, and the French one has 4 blades.

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It’s more nimble and less janky and it can carry a single 500lb bomb compared to the other P39s.

that’s still true, considering they have better stats than US one, with 1.0 BR difference.

but P-39Q are 2 different blocks:
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[source: StatShark - See All Player, Missile, and Vehicle Statistics]

and for differences, they’re pretty insignificant:
image
(source wikipedia)

the differences are about:
1- the climb rate
14.4m/s for P-39Q-5
20.3m/s for P-39Q-25

2- max speed at altitude:
602km/h for P-39Q-5 (with VNE at 886km/h IAS)
591km/h for P-39Q-25 (with VNE at 886km/h IAS)

3- Maximum Ceiling:
9700m for P-39Q-5
9000m for P-39Q-25
Sources:

@Shoezophrenik
both can currently:
P-39Q5:
image

P-39Q25:
image

Payload advantage is given to the P-39Q5 because it can use M8 Bazooka aswell.

So while i understand that the Climbrate/acceleration advantage given by that Four-Blade propeller is interesting, the P-39Q25 is lacking in other departements.

Current US aircrafts of WWII from BR 2.7 to 5.0 are mostly underBRed, because of the in-game results:
image
[Source is StatShark - See All Player, Missile, and Vehicle Statistics]

But performance wise both aircrafts are pretty similar

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I’d say the extra push from the 4 blades does give it a better chance at commiting to turning than most P-39s and also gives it better recovery and stall. Considering most fighters at the BR it sits at don’t really go for high speeds and more or less turn-and-burn I think that probably does just enough to make it jump +1 in the BR compared to its American counterpart

i guess the +1 jump is too high,… +0.7 would have been fine, but that’s P-39Q5 that should be 3.0.

Never too high for a nation that has the best players, gotta make it be fair for the rest of the pond ;)

Player skill level, depends on players not aircrafts

Of course, I’m just poking at the winrate on the French tree, I do think that the BR increase is a tad much for what the aircraft provides, seeing as it was added as a filler in the BP 4 years ago that’s probably the reason for the BR on it being so neglected

I mean I can defintely agree it BR difference is too big It probaly can be 3.3 maximum.

By simple comparison, and explainning why Results currently matters most than actual performances:

Finland Buffalo sits at 2.7 BR , with 12.7mm underlicensed M2 Browning MG
Equivalent to the F2A Buffalo, but doesn’t have the Naval Hook, so it’s a bit lighter
we can found the navalized F2A Buffalo at 2.3 BR in US techtree
both aircrafts does have similar performances, but:
image
image

shows way different results, despite the BR difference already given to US ones.

the current BR system being based on Results instead of performances, makes peoples from US and Russia techtrees to think that they’re the best players, because they get the best aircrafts, yet, they still scores miserably while fighting outdated aircrafts from other nations.

a thing that UK and some German aircrafts gets too.
like the Spitfires Mk1 and 2a, which were 2.3/2.7 4 years ago, and now both sits at 3.0.
or Bf-109E1 sitting at 2.3, when E1 was sitting at 1.7 sometimes ago (well some other Bf109B and C came in the game, so they got a replacement at low BR)

but the Bf109E3 was 2.7 and now sits at 2.3.
and this because results shows that german 2.3/2.7 got a harder time than 1.3/1.7/2.0.

if Gaijin keeps on getting the Results as a Balance workout, there would and will be stupid BR differences.

I see, sad to still see it being commonplace even at the lower BRs.

oh , but it’s also common at higher ones - Mig-21’s are good aircrafts, but used badly by players:
MiG-21F13 or MiG-21PFM for exemple:
image
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on the same aircrafts, that i correctly played (without being one of best players of WT):


i doubled to triple the average results
both are 9.3.

in the meantime, i played aircrafts like F-86F40 JASDF when they were still 9.3BR:

MiG-21F’s were so badly played, they were easy prey to me,…

and as you see, BR based on results are only making the game worse than anything else.
the objective is to give a content face up on the players, but we end up with stupid differences.

I am more aware of the situation nearing top-tiers than early tiers as per my comment. Although have in mind that nation lineups on matchmaking are also an important factor to have in mind besides perfo-based balancing, and those lineups do often play a pretty significant role on how an aircraft performs most of the time, specially if it is a licensed/lend-lease aircraft being pitted against their would-be lineups.

You can specially see this with the performance of, say, a French Yak against the lineup it would usually be fighting with (i.e USSR)

lineups works only for Air AB and Ground SIM & RB,…

in RB/SIM Air, those results are given for their aircrafts alone (and that’s what i quoted on earlier datas coming from Statshark)

in cases of Yak’s, all russian ones are worse results wise than their other nation counterparts, and this joins what i’ve told earlier:

you can check on:
Yak-3’s (Russian and French)
image
image

or Yak-9P’s (Russian and Hungarian (SubTT of Italy)
image
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or Yak-1B’s (Russian and German)
image
image

as simple as that - the only one those 3 aircrafts are the Playerbase, with aircraft entirely similar and with same BR.

we can also checks on :
La-5FN:
image
or F-100’s:
image
the US & Chinese ones does have AIM-9E’s
but the French one only got AIM-9B’s

Give AIM-9E to the french, their going to add on their scores, aswell as the F-100A, if not higher.

See the difference, is most of the time due to the playerbase.
and as the Russian and US are the most played nations, they’re “protected” by the playerbase lack of skill, in a Result BR based system.
on several aircrafts the BR remains the same, but that’s recent.

not a small difference

just wanted to correct you

also a small caveat: the chinese f-100a is the one with overall best flight performance (funnily enough the F variant is a shitbrick lol)

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When I mean lineups I don’t mean the spawn, I mean the nations you are put up with in the game, I exclusively refer to this from a RB perspective, not AB. The Yak example was given loosely to avoid recycling the buffalo’s…

The Q-5 only has AP, the Q-25 has API for their .50cals.

Night and day difference.

i don’t agree on that either,…
the nation lineup would have been a good argue for 1 nation vs 1 nation matchups, and even then,… i wouldn’t agree.

the lineup doesn’t have anything to do with your own results - let’s take an exemple:

In a 1st match and fight a 1vs1 (somehow) with a F4U-1c
→ my aircraft turn better than the F4U, but i’m worse in energy fights

In a 2nd match and fight a 1vs1 (somehow) with a Spitfire Mk5c/trop
→ my aircraft turn worse than the Spit, but i’m better in energy fights

all aircrafts would 4.7BR

So if i know that, and that i play “skillfully” based on those informations, i’ll basically win in both scenarios using 2 different methods.

but most of the time, today in WT, people works their aircrafts the exact same way, whatever the ennemy have vehicule wise.

so, it is not a really a lineup problem, but a skill problem.
as shown with the whole comparison of Yak’s La-5’s and somehow F-100’s