Aa isnt anti tank weapon either. They both are made for dealing with air and both cant effectively kill ground targets. So its not just “aa only” disadvantage. But again: 70 sp vs 500 sp difference.
The response is so bad Im not even gonna consider it as proper answer.
Pantsir has 24 missiles in total, iris t - 32, samp t - 32. Tell me, how many time would you need to wear down those with f4 ice 2 mavericks? Or okay, harrier night attack 4 mavericks? You do understand that by the time you dump agms twice match will be over in most cases?
Should have separated it as aa that is decent at killing jets to avoid misunderstanding ig.
Can be dealt with same way.
Sams can force you to dodge by sending missile to you then hiding before munition strikes them. Or just shoot it down. Fnf sams can send missiles to munitions, plane and then hide.
Adjust your z axis to get shot down by ir/arh/sarh and even saclos sam, genius.
It can send missiles long before you even spot it. And in case of aim9x you wont even get rwr ping. You can only hope for gun run if map lets you approach them without getting spotted by radar. Otherwise you are just free frag.
11.3 vs 12.3 they can face each other in uptier. Add to that elde 98 with weaker iris t missile and cs sa 5 which also features gun. Those are at 12.0, popular br due to premium spam so you will often get dragged there.
Wow tiktok tactic which showcases guy getting 1-2 kills in cherry picked battles. Just like those ka52 indirect fire vids and littlebird hydra runs. So op.
One missile already increases sp cost to 900+ sp. So it can be 300+ sp per missile. Also you cant spawn missile without jet so its cost will logically be combined with missile cost. So its 900+ sp for ir weaponry. Last time I checked, tor, pantsir (by cycling targets), and every fnf spaa didnt have to control their munitions so whats your point? Rearming takes time and its much longer than building magic ammo box. Almost every saclos sam and recent fnf ones can take ≠ couple of SPAAs capable of stable munition interception. Pantsir is something I run into almost every battle thanks to uptiers.
But you have speed, fnf, 3rd dimension, entire map, infinite rearming and even those “other advantages”. Is that a poor excuse and skill issue versus class with severe disadvantage?
Much worse missile, no thermal and vertical launch isnt “on par”. Its called “worse”.
Is that why your stats are that bad in it? Or you struggled versus saclos sams? Its even funnier then.
Seems like you have more kinship with them judging by how your takes correlate with your stats. Telling “skill issue” to someone and claiming jets have so much advantages while having 0.8kd on jet seems rather ironic.