I surely can’t be the only one frustrated when playing SPAA vehicles with how close the field of view is to the vehicles? Especially since you can only really hit aircraft when they’re around 1km away give or take.
It’s even worse when you get to the jet age, you can hear them flying around glimpse them for a second but then boom, they’re outside of your field of view and you’ve lost eyes with them trying to get on target. Obviously radar guided SPAA have the advantage of least knowing where abouts things can be to track them but when using optical only it’s a right pain when your so close to the tank that you can barely look over your head.
An alternative to changing the FOV might be instead to change the angle of the 3rd person view, moving it down and tilting it up some more so that at least you can have a better view vertically. Either way it makes Anti-air alot harder than it needs to be for what I’d consider relatively small changes around the camera view for those vehicles.