CAS can be balanced to offer dynamic gameplay.
How so?
I’ve made numerous suggestions the topic of this thread is one I think would do quite well.
Then link them please.
My topics are listed under my profile.
this is funny, you say this yet want cockpit only view in ground? if so why not force cockpit only in air? maybe in naval to? oh wait, who’d want that? instead of nerfing planes buff SPAA across the board, not some gimmick that you want because you died to a plane, you’d still die to planes in cockpit only mode. yes you could say that its “harder to CAS in cockpit” but its really not. and also it would force keybinds that some devices would have a harder time using.
-
Historical Accuracy vs. Gameplay Dynamics: Wrestling with the balance between historical accuracy, like the Bofors guns, and the impact on gameplay. Wondering if compromise or additional features could bridge the gap.
-
Map Size Preferences: Acknowledging the debate on map sizes, my suggestion is to explore a rotation system where players experience both small and large maps, catering to different playstyles.
-
SPAA Effectiveness: Expressing concern about cannon SPAA limitations and proposing potential improvements, like adjusting shell self-destruction range or introducing specialized anti-aircraft ammunition.
-
Diverse SPAA Options: Recognizing the diversity in SPAA availability, a suggestion is to explore introducing more nation-specific SPAA options to balance the playing field.
As it’s getting late and I’m heading to bed, feel free to carry on these discussions on the forum. Good night!
The topic of discussion is Ground Realistic Battles.
Then you should see no issue with implementing the change.
maybe you should finish reading.
No thanks.
For a lot of those I would use the SPG with 155 proxy rounds on incoming enemy aircraft.
Ala my G6 stats.Also, arcade BRs? A lot of those vehicles you seem to claim are bad are pretty decent imo.
also, I have never once said “dont add SPAA to tech trees” lol, I think SAM systems might be a little OTT at times, others? Im more than happy to see some, hell on the old forum I even promoted the addition of some.
And again, whataboutism when I simply make a comment that you, personally, attacked others for “skill” nvm what reasons they might have, meanwhile are suggesting it impossible to shoot planes down at 1km range. Its just, kind of funny.
I can say plenty of players dont seem to have issues hitting me at 1-2km in ostwinds, whirbles, heck even the odd 50cal guy even when i am going 600kmh+. Killing me on the other hand is a tad harder, but crippling my plane? Not as hard as you make out.
Your excuses do not justify the current imbalance CAS presents.
ah yes, cherry-picking, your favorite subject.
If you wish to form a coherent thought everyone in this thread would be gratified.
I see you still choose to ignore.
Indeed, good night good sir.
I responded to all of these points.
Because it is an alt account, that contains profanity…
Both of them are against the TOS!