For the love of God please rework Ground Sim

More specifically top tier sim, but the mode could benefit from an update across the whole br range.

Top tier ground sim is enjoyable on the condition of not playing ground vehicles. The ability to spawn a fully equiped aircraft as a first spawn makes the game unplayable. At least half the team spawn aircrafts and they completely dominate the game, SPAA are powerless against the onslaught of bombs, missiles and rockets, leading to a life expectancy of just under a minute.

There is little counterplay to be had, as SPAA can’t react, and fighting back with your own helis or jets would only happen after the map was levelled under tons of ordnance.

The lack of SP cost for ordnance also causes CAS to instantly respawn and get back in the air with a full loadout even before the opposite team’s air defense can rearm.

4 Likes

Game is not unplayable but can be one sided under certain circumstances. There are numerous factors contributing to this. But in my opinion core issue is that the airspace around the battlefield is to small and airstrips and helipads are to close to battlefield, allowing start firing ordnance nearly from the gear up moment, giving very small window for opposing airforce to provide cover. In the same time ground forces does not have enough time to disperse from spawn points.
As far as I know there is a SP cost for the ordnance, however it is true that fixing and rearming aircraft in 10s seems a bit exreme.

Another issue is that many BLUE force nations does not have any viable ground-based air defense asset, and those who does (ItO 90M) has a fraction of the RED force capability (Pantsir S1).