For the Devs: A guide to Air Simulator

Lets not pretend Air Simulator games out there aren’t extremely niche products.
Them not putting effort in is honestly just an easy excuse for lack of interest among people.

GRB has had the same mode for a very long time now, but people still continue to play it en masse even with all of it’s numerous problems.

ASB should be compared to GSB, not many people play GSB either, and regardless, the ratio is like 10 Russian players to 1 nato players, the problem spreads to simulator battles in general.

Nuclear thunder in sim battles would genuinely be a very fire game mode imo

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ASB and GSB.
Common denominator being Simulator.

People just aren’t that interested in Simulations and that’s fine, but don’t go around saying Simulator failed because Gaijin is bad.

Maybe not ground, but air, it kind of is, I’m not saying gaijin is bad, but they don’t pay attention to sim battles in general, and air sim gets the worse end according to a lot of people including me.

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Regarding this I have actually been asked to update the main post to make the fixed reports clearer as apparently the devs that work on the HUD’s and MFD’s have been using it as a sort of checklist.

So atleast sim hasn’t been completely abandoned.

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Maybe there’s a bigger reason why they don’t pay attention to Simulator games.

Simulator failed because it’s a mode with only 10% more complexity than ARB and only adds poorly conceited handicaps that feel contrite and unconsidered in any broader development.

There is no reason to play ASB barring grinding base bomb grinding. Who creates ASB? Gaijin. The mode simply does not add any level of engaging features or mechanics to the game any more.

The mouse joystick controls are awkward to set up, trim is difficult to manage because of awkward controls. To say that people aren’t interested in simulations is just a projection of your personal opinion that has no basis in fact nor does it have any merit.

The one dev in gaijin working his ass off to not let the game mode die rn is probably screaming in happiness knowing he got noticed…

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The exact word that was said to me was “developers” so there’s at least 2 still sat behind those desks.

Bigger reason being its a stupid game mode with bad rewards for twice the effort, im telling you this from my own personal experience.
image

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like duh thats whats going to happen when russia has the vehicles at toptier

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top tier asb is literally just whoever has the most missiles wins

but mcm is totally realistic guys it definitely happens

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My dude there are plenty of Air Simulation games out there and their player population is extremely small.
You can cope with that fact however you like though.

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GSB isnt far off, lmur and kh38 killed top tier gsb

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Just say the su 30s dawg

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translation: if it isn’t helping Russia, we do NOT care.

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why is air sim not getting maneuver kills while EVERY OTHER MODE is getting it???

Because the devs believe that it will be abused.

As if one of the biggest issues in sim right now isn’t players J-ing out or intentionally crashing to avoid giving someone kill credit.

They are too worried about if players will abuse the system rather than fixing one of the major issues that plagues sim.

Haha, that is hilarious that a communtiy made post is better than their internal system

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