This new mechanism very rudimentary, thoughtless and inaccurate. Too many factors are not taken into account during implementation.
Shell drop his fragment around a 360 degree sphere after the explosition, not only to some circular article with different strength… not to talk the fragments got ricochet innerside after explosion. That is the reason why old/current APHE inner damage more accurate.
What not implemented which make it accurate:
-inner explosition caused wave/pressure: which able to stun crews or wounded them
-explosion caused heat: also harmfull for crew members… heat air able melt lungs or cause crew inner fire damage and if it not kill them able to stun/knock out them OR set fire electric or non metal inner part, or crew members clothes…machine gun ammo paper charges and HE shells.
-Toxis gas from explosition like Co, Co2…etc also harmful for crew explosion is a chemical process with end product(s).
-fragments got ricochet innerside after explosion
This function also want to implement to be more accurate or not? Because with this make the new mechanism 90-100% realistic accurate…
Current images not show it… current modell implement fragment spread more accurete without some earlier mentioned details…
If it implemented need a huge rebalance vehicles BR. It have a huge effect to lot of low and mid tier tanks examples from many: basically DOOM tutel(T95),Tortoise, Tigers vs Jumbo. T-34 got buff while others nerfed like shermans and PZ4 serie. Panthers become useless, M26, Super Persing lost from his firepower, T-54 serie lost his firepower and suffer from HEAT-FS and APDS one shots. Solid AP shells still as a laser shots while APHE ammo nerfed ,caused lower damage and not able to stun or perform one shot while with solid AP can. Just think a bit throught shell exploded and the fragments only wound crew instead of kill. Added the huge opportunity to enemy to shot back, casue unfair moments.
Summarize:
For an APHE ammo it’s a nerf with less inner damage. APHE lost his ability, after the implementation but from previous updates experience i m afraid it will contain a lot of bug and cause lot of gajin moments…
We have an opportunity to select between this half realistic modification (not contain: explosive caused pressure, heat, and toxic smokes) or the current working balanced modification.