Following the Roadmap: Voting to Test our Proposed APHE Shell Changes

According to who? If that was the case, heavy tanks should be cheaper to spawn. And why only APHE? Why aren’t all rounds massively OP in post pen?

And jumbo, maus with aphe Can be killed only in the mantlet, same for these is with that plate

Coz you dont expect apcr to have same post pen as aphe but with more pen

Based on what exactly? Where is this limit coming from? How do you know what post pen APCR should have if you aren’t a tanker from WWII?

Balance, then let’s put an apfsds on kv2, and same post pen than an is2, btw it’s weird saying that we dont know real post pen of a shell from someone it’s not enough realistic how it works

Now you’re just being absurd.

No proof is needed, if he doesn’t kill you with one shot, there is the possibility that you can load and shoot him, or that a teammate kills him. He can kill you with one shot, he can, I was also able to kill him with one shot, in that case it will depend on luck and where you aim, not on whether you have APHE or not, and if you don’t have any, you depend on luck.

Balancing damage is not unbalancing the game. First you balance damage, and then you fine-tune the tanks, since at the end of the day modifying damage takes more time (it’s also more important), and then changing the Br of certain tanks is simply changing a number, in the same way that reload time is changing a number and that’s it, it takes little time.

Explain, btw for absurd thing you’re the one asking for same post pen between apcr and aphe

But a Full AP can’t pierce the front of the Maus and the Jumbo? Does it have to be only with APHE? AHH of course, because with APHE you kill it with one shot.

He Can disable you

I didnt understand sry

According to gaijn, since their BRs reflect it.

It is mainly APHE because (ATM) most tanks at the heavy tank BRs carry it, and those that dont rarely have trouble punching through the armor of heavies due to sheer pen. I do, however, think that the other rounds need postpen bufs, since rn a lot of them are fairly poor.

It’s not as if ap/apcr were made to pen thick plates… Remember that if that sherman has 180mm of pen in 5.0 and arl44 230mm while d5-t having 130, it’s for a reason

But it doesn’t kill me 100% of the time, that’s a big difference.

Simple, you think that changing the APHE unbalances the game, when what it does is balance it.

T95 for one, also tortoise and a couple others- plus many tanks have this weakspot as an intergral way to kill it.

The tortoise has the flat area of ​​the machine gun and the flat area where the sight is, where you kill crew members with Full AP.

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As I’ve already explained, the difference in post pen between APCR and APHE in reality was small. APHE and APCR having similar post pen is realistic. The KV2 having APFSDS is not realistic.

It’s still weird sentence, current br is in Big part based on current aphe system, changing aphe system would break the br

What i meant for the kv2 wasnt realistic reason, i was just saying that you dont do things like that because that Can be how it works irl, but in wt, apcr have more pen and less post pen. Doing this would just set the apcr even more op than the aphe you are complaining about

But not their spawn costs.

BRs are based on players performance, not the difficulty to kill.

What does the number of tanks carrying a round have to do with anything?

But you want things to be OP. APCR being OP would be a good thing, right? Making tanks even easier to kill would be a positive.