Decrease in br already decreased and almost op spaa’s?
Oh that is 100% false, see SU-25s not moving per gaijin’s spreadsheet.
AMX at 11.0. Again, Gaijin proved to be unable to not overtier an Italian aircraft.
Yeah, hopefully get you some Gs at some point. Did Italy have them?
Yeah
Yeah, but no where near the same level of effectiveness. Especially with Hellfires in their current state
Bruh just lower the BR of the planes that suck in Air RB for ONLY air RB. A lot of the jets with increased BRs for Ground wont have a lineup to fit into… Unless Gaijin decides that every ground vehicle above 9.0 need to go up .3 BR
So fingers crossed for you guys. Saw a report in for PGMs for your tornados as well
yean no, the Bucc S.2 doesnt have a high pen gun (Or at all) Guided oridnance 8 Very heavy rockets, internal countermeasures, and all aspects , the only thing hte Bucc S.2 has is a monther bomb load, of 16x 1000lbs, shame you will get shot down by anything because you just do not manoever with that load, or manoever well at all, that and there are just plain better CAS options, Id take the Harrier GR.3 over the Bucc,the cannons, countermeasures 9Gs and some concept of manoeverability is just a large advantage
yeah now kill the Su-25 with its damage model before it shoots 8 S-25Os where one always kills the SPAA and usually 2-3 more ground units
Then you forget the Kh-29Ls and Kh-25MLs, while the camera isnt great on zoom its more than capable of guiding beyond 2km
I never see Buc S2s run bombs. Only 4x Bullpups, 4x internal bombs, So that’s no CMs and no A2A
if i were to take the bucc id take 3x bombs onteh pylons, bullpups are nice but its easier to line up and click than button mash the guidance while being SPAA food
I can never master the AGM-12s so I’d just run dumb bombs. But yeah rarely 8 to 10 kills. More like maybe 1 or 2.
But I don’t get why it’s not 9.0 at least in ARB
So, you let AMX, A-10, A-6E these planes fighting with Pantisr-s1?
AND YOU LOWER THE BR OF SU-22?
Ignore the Su-25 and Su-25t? Really?
I would love to see the EJ kai moved down to 11.0 if the other PD phantoms are deemed sutable for 10.7, considering it’s .3 br higher than usually and has ZERO guided ordinance
The SU-25K has 8x 58kg rockets with CCIP, capable of overpressuring anything by just splashing next to it and the ability to be accurate enough to make it happen from kilometers away (more effectively than any MCLOS missiles). It also has 128 flares, a very powerful and accurate gun, 2 all-aspect missiles on dedicated hardpoints, and the damage model of a KA-52 while being just-barely subsonic.
The Buccaneer has no gun, is more sluggish, AFAIK it cannot use countermeasures without losing out on weapon hardpoints (the ones that can carry air-to-air missiles, awful ones at that), it can carry up to 4 bullpups assuming you want no flares or air-to-air missiles, otherwise it’s 2, otherwise it’s bombs.
You’re purposely disregarding everything that makes the frogfoot great while pretending that dumb bombs are the main viable ordinance at a BR where getting within 2km of the battlefield without being taken out by SPAA is a luxury. Either you’re trolling or you’re actually the kind of player that posts those side-by-side stat cards comparisons on reddit which always fail to account for actual gameplay instead of just specs-based theory. Either way, nobody should listen to you.
I know this is just the first “set” of BR changes, but there are some very obvious ones that need to be done for the lower tiers:
- Lowering the BRs of P-47’s in Air
- Raising the BR of the Wyvern in Ground (and Air)
- Lowering the BRs of the B-29 (to ~6.3) and Tu-4’s (to ~6.7-7.0), adjusting the damage they do to bases as needed
- Lowering the BRs of all bombers armed with 12.7mms or less in Air
Do you even play these jets…
Su25K loadout:
Spoiler
Su25BM:
Spoiler
Right so do tell me where the Su25K only has dumbfire rockets or are you blatantly being ignorant here…
one is 10.0 and the other is 11.0, Su25K is 11.0 material end of dicussion, stop smoking copium
you’d need hella luck to get any more than 1-2 kills, you turn around once in the bucc and either your wings are gone without warning or you turn successfully and are so slow that aircraft have time spawn in before your next run, SPAA shoots you down, or anything else that interuppts CAS runs, and with the Bucc having no internal countermeasures its just Type 93 ozelot or any other missile SPAA food,
Yep, my normal tactic is 16k of bombs. Ideally drag bombs. 300ft. Max speed. Carpet bomb a spot and hope to get lucky. At least I can survive the SPAA doing that
the drag bombs?, i thought it would make more sens to get in quick, slam bomb to forehead, and pull out of dive to survive the blast, and then get ready for SPAA