FIX the Tornado IDS WT61!

Yeah… Its really annoying that some vehicles get access to weapons used by other nations but not all. Britian reserverd the right to use Napalm but didnt carry it actively. So Phantoms, Jaguar, Harriers, etc probably all could use Napalm. Also the Buc S2 and Sea Vixen specifically list Napalm in their manuals but has yet to be added (was reported about 3 years ago)

But my hope is that CBUs get added at some point and they have comprable damage/score multipliers to napalm. That would help the Tornado quite a bit, as well as many others.

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Closest comparison for a Tornado IDS with weaker IRs than Aim-9L would be the F-111A which is 10.7 with Aim-9Bs or Jaguar Gr1A at 10.7 with Aim-9Gs.

The Tornados at 11.3 are almost under BRed if it wasnt for the compression and bad gamemode design

Yeah at 10.0 it would be literally invincible with the only drawback being the boaty flight model.

It would have to lose BOZ pods and have no CMs to be at that BR. 9Gs would probably be fine though for the BR (thinking Jaguar Gr1 at 9.7)

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Assuming we drop the Aim-9Ls for Aim-9Es or Gs, I do not see the problem. Let’s look at the comps

Mig 21 smt & MF: 10.3, cm, better dogfighters
F-104J: 10.3, 6x Aim-9Ps, faster
Mirage 5BA: 10.3 cms, better dogfighter, 2x Aim 9J

Are you going to tell me that these are not better than the Tornado, even in its current form?

BR drops are unreasonble for the 3 Tornado IDS at 11.3 currently, they are as low as they can go but arent a problem in an downtier, which is very rare.

The 3 at 11.7 desperately need to be dropped down to 11.3 as they have 0 reason to be at 11.7 (and the GR1 needs its Mk103 engines)

Universal buffs for the Tornado IDS though:

  • Total overhaul of its radar to fully model the Ground Mapping Radar. It should also have a basic SRC radar.
  • Introduction of CBUs such as the BL755. These could be given similar damage multipliers to napalm, giving nations/vehicles that didnt have napalm an equal alternative. Would help a lot with balance
  • Combat thrust which would give the Tornado a limited but decent boost of its max speed (this could be overtuned slightly to compensate for the drag issues the Tornado currently has)
  • Introduction of ECM such as Sky Shadow, to further enhance the Tornados defensive capabilities vs radar guided threats.
  • Completion of the FM (not currently possible due to game limitations, but maybe someday)

General gameplay improvements

  • Total overhaul of ARB to make it a lot friendlier to ground attack aircraft or the introduction of an RB EC gamemode (The Tornado is very good in Sim)
  • IR overhaul which would improve Aim-9L performance as they are currently too easy to flare.
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Now compare a Tornado with BOZ pods and 2x Aim-9Gs to the F-111A or Jaguar Gr1A.

I dont believe the Tornado never used Aim-9E unless you can provide a source for that.

The Yak 141 never used missiles at all. I would rather have a playable vehicle than be 100% true to historical record, which has never been the standard for the game.

Yeah… but it got its planned loadout.

Tornado was never planned to use anything earlier than the Aim-9G

I would advice learning to play Sim. Tornado is excellent in SB

Are the pylons incapable of carrying aim-9Es?

Napalm is the worst way to grind out a TT. they give the worst RP. You have to napalm 3 bases to get the same RP from one bomb run.

Ive been using the IDS WT61 and having mig 21’s run up to base bomb is annoying. Its hard enough to try and beat the fleet of F-4’s heading to the bases. some of the time i just start bombing ground targets to get some points.

So many people just going to base bomb due to excessive amount of grind needed to get to get to modern vehicles. Maps need to be redesigned for high tier game play with more ground targets to go after.

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Closest comparison for bomber would be the AJS37, unfortunately the AJ’s have been sitting at 10.7 and 11.0 for so long and cant get to bases anyways, since to destroy a base you have to have no missiles or CM’s so you have to play as a fighter. So idk i think its kinda balanced since Tornado has enough bombs to destroy multiple bases and has CM’s and 9L’s

Doesn’t really matter they are too slow to be used as a bomber anyways so you’re forced i to a fighter role.

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They might be. Aim-9 variants did vary slightly in mounts and at times did prevent intercompatiblity.

(for example, engineers had to take files to the rails on the SHars to allow them to accomodate Aim-9Ls)

Whatever, I don’t feel like arguing about Gaijin’s inconsistent use of historical record in implementing vehicles tonight. I will merely reiterate that ALL of these are better than the tornado.

Inconsistent lol, the J35XS is 10.3 in Sim and the J35D is 10.7

Reducing it’s BR is probably the worst thing you can do as this will make lower BR’d strike aircraft less relevant and the cycle continues.

In my opinion fighters should only have A2A stuff available to them in ARB.

How about no lol.

You knew what you were buying, no?

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Keep asking the wrong things and when they get delivered then cry more.
Either ask for decompression in general. Or don’t point specific vehicles that will affect other vehicles to no actual solution.

No. How could I have anticipated every dumb decision made by the developers in balancing the game?